Nikosandros
Golden Procrastinator
Depending on the President, I might have the PCs side with the ninjas...Ninjas have kidnapped the President. Are you bad enough dudes to rescue the President??

Last edited:
Depending on the President, I might have the PCs side with the ninjas...Ninjas have kidnapped the President. Are you bad enough dudes to rescue the President??
That's certainly a cool set-up, but I'm not sure that I - sadly - have enough time for this.When they create their characters, ask them what kind of stuff those characters do, or intend to do next. Run that.
I have run Uni and the Hunt for the Last Horn twice and I reckon is it runnable in about 4 hours. I have run it using D&DBeyond and pregenerated characters to get a feel for the rules.A friend of mine recently asked me to run a short adventure with the new version of the rules. He only played D&D (and RPGs in general) once - for a few sessions - some 7 years ago.
His interest has recently been rekindled and he would like to play with his 14 years old nephew and 1-2 of his nephew's friends. He bought the Stormwreck Isle starter set and he intends to run it. However, despite my encouragement in jumping in, he would prefer to be a player first. So, he's asked me to run an adventure for the group before he takes the DM's mantle.
Since I don't actually have a lot of free time for this, it will have to be something short. No more than 2-3 sessions. I'm planning to run online with D&D Beyond and either the Maps tools from DDB or Owlbear Rodeo.
Can anyone suggest a short first level adventure that would be suitable? Ideally it would be available in electronic format and have VTT-ready maps.
When they create their characters, ask them what kind of stuff those characters do, or intend to do next. Run that.
Yes, that's what I was planning.Give them pre-generated characters. Get them up and running quickly.