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suggestions for my game(what do you think?)
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<blockquote data-quote="veritas681" data-source="post: 5365192" data-attributes="member: 97696"><p>The drunken Monk who is doing nothing epic is your foot in the door to forcing them to do something. You have all kinds of opportunities to drag his evil allies to his aid and stir him out of his reverie. You could throw a cult of do-gooders at his city gates that are trying to send his city the way of Sodom and Gomorrah. You could simply let the natural consequences of unmanaged mirth and drunkenness take their toll: crime run amok, disrepair, crop losses... While his buddies come to his rescue, they aren't in their cities, and now things can happen to those cities while they're away. Also, if you're having issues with your players being over-attentive, it means they're paying so much attention to something that they are completely ignoring something else. Give them an obvious distraction. PC's who fixate are usually distractable.</p></blockquote><p></p>
[QUOTE="veritas681, post: 5365192, member: 97696"] The drunken Monk who is doing nothing epic is your foot in the door to forcing them to do something. You have all kinds of opportunities to drag his evil allies to his aid and stir him out of his reverie. You could throw a cult of do-gooders at his city gates that are trying to send his city the way of Sodom and Gomorrah. You could simply let the natural consequences of unmanaged mirth and drunkenness take their toll: crime run amok, disrepair, crop losses... While his buddies come to his rescue, they aren't in their cities, and now things can happen to those cities while they're away. Also, if you're having issues with your players being over-attentive, it means they're paying so much attention to something that they are completely ignoring something else. Give them an obvious distraction. PC's who fixate are usually distractable. [/QUOTE]
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