Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sultans of a lesser Smack
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AvarielAvenger" data-source="post: 265041" data-attributes="member: 5351"><p></p><p></p><p>Except, in the instance I used, let's say the Fighter needed to defeat that creature to finish x quest. Well, tough, guess he should've been a Wizard, Sorcerer or Monk in your campaign.</p><p></p><p></p><p></p><p>Personally, I don't understand this obsession some DMs seem to have with not allowing players to buy magic items at a shop. It's a commodity like any other, and if there is a profit in it, it will be traded in. In fact, one of my favorite things about 3E is it encourages this kind of shop to exist. </p><p></p><p>Now, unlike in 2E, you no longer have the pile of useless +1 Swords that for some reason no one will ever buy, sitting around in your keep/tower collecting dust.</p><p></p><p></p><p></p><p>Excuse me? Do you think I never use opponents that have power that exceeds or is lower than my parties simply because I recognize the need for balance in a game? It's just so lame to make a faulty assumption like that. </p><p></p><p></p><p></p><p></p><p>What does having balance have to do with that? I think it lessens the fun of the game if certain classes are "better" than others, and in a world like yours, that's what's going to happen.</p><p></p><p></p><p></p><p></p><p>But, every class is close enough in power that they can fight a creature that doesn't play to their strengths, which is what I like. And lessening the amount of magical items changes that, which I dissaprove of. Also, the CR system has it's problems, but I vastly prefer it to the "this looks good, I'll throw it at the party" system of 2E.</p><p></p><p></p><p></p><p></p><p>Oh really? I'd love to fight you with Tordek, and you controlling Mialee, to prove you wrong. You don't need to be a "tricked out fighter" to defeat a Wizard. You can make one that is supreme at it, and very hard for any Wizard to beat, but it's hardly neccessary to traverse that path of development to be able to defeat Wizards. </p><p></p><p>Wizards are too weak to survive even one FRA from a Fighter, and a properly built Fighter (and this includes Tordek) will be able to get close to deliver that FRA. This is not 2E, as I said before. Wizards are not the gods of one on one combat anymore, nor is any other class. All have a relatively equal chance to beat the others in combat. </p><p></p><p></p><p></p><p>Sure. If you want to continue the discussion, go ahead and post a topic in the General RPG Forum.</p></blockquote><p></p>
[QUOTE="AvarielAvenger, post: 265041, member: 5351"] [B][/b] Except, in the instance I used, let's say the Fighter needed to defeat that creature to finish x quest. Well, tough, guess he should've been a Wizard, Sorcerer or Monk in your campaign. [b][/b] Personally, I don't understand this obsession some DMs seem to have with not allowing players to buy magic items at a shop. It's a commodity like any other, and if there is a profit in it, it will be traded in. In fact, one of my favorite things about 3E is it encourages this kind of shop to exist. Now, unlike in 2E, you no longer have the pile of useless +1 Swords that for some reason no one will ever buy, sitting around in your keep/tower collecting dust. [b][/b] Excuse me? Do you think I never use opponents that have power that exceeds or is lower than my parties simply because I recognize the need for balance in a game? It's just so lame to make a faulty assumption like that. [b][/b] What does having balance have to do with that? I think it lessens the fun of the game if certain classes are "better" than others, and in a world like yours, that's what's going to happen. [b][/b] But, every class is close enough in power that they can fight a creature that doesn't play to their strengths, which is what I like. And lessening the amount of magical items changes that, which I dissaprove of. Also, the CR system has it's problems, but I vastly prefer it to the "this looks good, I'll throw it at the party" system of 2E. [b][/b] Oh really? I'd love to fight you with Tordek, and you controlling Mialee, to prove you wrong. You don't need to be a "tricked out fighter" to defeat a Wizard. You can make one that is supreme at it, and very hard for any Wizard to beat, but it's hardly neccessary to traverse that path of development to be able to defeat Wizards. Wizards are too weak to survive even one FRA from a Fighter, and a properly built Fighter (and this includes Tordek) will be able to get close to deliver that FRA. This is not 2E, as I said before. Wizards are not the gods of one on one combat anymore, nor is any other class. All have a relatively equal chance to beat the others in combat. Sure. If you want to continue the discussion, go ahead and post a topic in the General RPG Forum. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sultans of a lesser Smack
Top