The Hit Point Super Soaker.
This isn't so much a smackdown but a min/maxing of HP:
Dwarf with 20 con, start lawful good align, switch to neutral good at 3rd level
Levels (max/avg HP at each level)
Level 1 paladin, feat toughness, 13/13 HP
level 2 Ranger 10/5.5
level 3 cleric, dwarf's toughness +6 HP, 14/10.5
level 4 barbarian 12/6.5
level 5 barbarian 12/6.5
level 6 fighter, dragon's toughness +12 taken twice, 34/29.5
Level 7 fighter, dragon's toughness +12 , 22/17.5
8-19 fighter with dragon's toughness taken every other level as bonus feat
8 10/5.5
9 22/17.5 + 12 dragon toughness feat
10 10/5.5
11 22/17.5
12 10/5.5 + 12 DT
13 22/17.5
14 10/5.5
15 22/17.5 + 12 DT
16 10/5.5
17 22/17.5
18 10/5.5 +12 DT
19 22/17.5
20 sorc 4/2.5 get toad familiar
Maximum HP = 351, avg = 277.5 (let's round up to 278).
Now let's add in con. 20 at first level + 5 stat increases + 5 inherent (tome) + 6 amulet of health + 4 raging + 2 toad = 42 con. A 42 con gives a con bonus of +16. 16 X 20 levels = 320 HP.
Max HP = 671, avg HP = 598.
Now, you can add temporary HP into this like aid spell (1d8), bardic music (2d10), and potion of heroism (2d10). You can also switch out a level of cleric for a level of psychic warrior and pick up the Verve power for 1 temporary HP for 1 minute. If someone wants to go ahead and look up every +temporary HP spell and magic item go ahead and add that onto what I have so far. Does anyone know how to add any more actual HP's though?
This isn't so much a smackdown but a min/maxing of HP:
Dwarf with 20 con, start lawful good align, switch to neutral good at 3rd level
Levels (max/avg HP at each level)
Level 1 paladin, feat toughness, 13/13 HP
level 2 Ranger 10/5.5
level 3 cleric, dwarf's toughness +6 HP, 14/10.5
level 4 barbarian 12/6.5
level 5 barbarian 12/6.5
level 6 fighter, dragon's toughness +12 taken twice, 34/29.5
Level 7 fighter, dragon's toughness +12 , 22/17.5
8-19 fighter with dragon's toughness taken every other level as bonus feat
8 10/5.5
9 22/17.5 + 12 dragon toughness feat
10 10/5.5
11 22/17.5
12 10/5.5 + 12 DT
13 22/17.5
14 10/5.5
15 22/17.5 + 12 DT
16 10/5.5
17 22/17.5
18 10/5.5 +12 DT
19 22/17.5
20 sorc 4/2.5 get toad familiar
Maximum HP = 351, avg = 277.5 (let's round up to 278).
Now let's add in con. 20 at first level + 5 stat increases + 5 inherent (tome) + 6 amulet of health + 4 raging + 2 toad = 42 con. A 42 con gives a con bonus of +16. 16 X 20 levels = 320 HP.
Max HP = 671, avg HP = 598.
Now, you can add temporary HP into this like aid spell (1d8), bardic music (2d10), and potion of heroism (2d10). You can also switch out a level of cleric for a level of psychic warrior and pick up the Verve power for 1 temporary HP for 1 minute. If someone wants to go ahead and look up every +temporary HP spell and magic item go ahead and add that onto what I have so far. Does anyone know how to add any more actual HP's though?
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