Summa Fantasia Announced!

jaldaen

First Post
January 20, 2005 (Irving, TX): Thirteen score and seven days ago (give or take a few) our three founders (Adam Martin, Joseph Miller, and Nathan Miller, no relation) brought forth on this continent a new notion (a rules-lite OGL fantasy roleplaying game named Summa Fantasia), conceived in simplicity and dedicated to the proposition that all rules should be balanced.

Now we are engaged in a great playtest, testing whether this notion or any notion so conceived and so dedicated can be created. We are met on a great news site of this industry. We have come to dedicate a portion of it as a press release for those who have given months of their lives that this notion might live. This we may, in all propriety do. But in a larger sense, we cannot perfect this product. The brave playtesters, their characters living and dead who struggled to bend and break the rules have perfected it far above our power to add or detract. The world will little note nor long remember what we say here (it's a press release after all), but it can never forget what they did to make this product possible.

It is rather for us the designers, to be dedicated to the great task remaining before us-that from these honored playtesters we take increased devotion to the cause for which they gave the many hours of devotion- that we here highly resolve that these playtesters shall not have sacrificed characters in vain, that this Summa Fantasia shall have the shiniest rules ever, and that a rules-lite OGL fantasy roleplaying game of the people, by the people, for the people shall not perish from the earth.

For early previews of Summa Fantasia, don't forget to check out the latest Design Diary, as well as the Quick Item Selection system in downloads.

If you would like to playtest Summa Fantasia, email Joseph Miller, Undead Washington.
 

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