Summon a creature permanently

Mindbender (Complete Arcane) can permanently charm or dominate creatures. So, after using planar binding (without magic circle against XX or after releasing the critter from there), a MB can try to enslave it permanently.
You can also do that with the spells from the Mother Cyst feat in Libris Mortis. There's an extra step (a second level touch spell to first mark them), but it's got a permanent dominate effect in there.
 

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there is an item i know which enables you to maximize the hit dices of creatures you summon. So if a fiendbringer uses this item to permenantly summon a demon will it always have maximum life ?
I guess it will depend on the wording of the item's ability, but in principle, I'd assume the answer is yes.
 

there is an item i know which enables you to maximize the hit dices of creatures you summon. So if a fiendbringer uses this item to permenantly summon a demon will it always have maximum life ?


I would say it would always begin with maximum life. I would not say its HP would not decrease if it took damage. >.>
 

Permanent summons are best done with Epic spells. For a non-epic solution try this: -

Permanent Summon Monster
Conjuration (Summoning)
Level: Clr 9, Sor/Wiz 9
Components: V, S. F/DF
Casting Time: 1 full round
Duration: Permanent (D)

This spell is identical to Summon Monster 6 except that the creatures remain until dismissed, dispelled or slain.


Not really all that useful for creating armies since there are lots of spells that get rid of summoned creatures by the score. A few temples and wizard guilds arming their acolytes and apprentices with wands of dispel magic can get rid of a summoned army quite rapidly. The various Magic Circle spells will keep summoned creatures away and so on.
 

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