Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Summon Monster duration
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Artoomis" data-source="post: 74880" data-attributes="member: 111"><p>Let's review the rules on casting time and duration, shall we? Just to be sure there is no confusion.</p><p></p><p></p><p></p><p></p><p></p><p>So what happens with a casting tiome 1 round, 1 round duration?</p><p></p><p>Round 1. Begin Casting.</p><p>Round 2. Just before your turn, the spell comes into effect. It lasts for one round, so it lasts until just before your intiative in the next round.</p><p>Round 3. The spell is already gone - it only lasted one round.</p><p></p><p>Let's apply that to Summon Monster.</p><p></p><p>Round 1. Begin casting.</p><p>Round 2. Monster appears just before your turn and attacks on your intiative. This is the last round for the spell as it only lasts one round, so the monsters "disappear at the end of their turn," whereas you might expect them to normally stick around until just before your initiative in the next round.</p><p>Round 3. The monsters are already gone.</p><p></p><p>The reason you need the line: is because under the normal rules for duration the monsters would not disappear right after acting, but would still be around until just before your next turn - providing additional targets for your enemies. This is not the case for Summon Monster - the spell description creates a specific exception to the normal duration rules for what happens to summoned monsters after they make their last attack.</p><p></p><p>Does this make it clearer?</p></blockquote><p></p>
[QUOTE="Artoomis, post: 74880, member: 111"] Let's review the rules on casting time and duration, shall we? Just to be sure there is no confusion. So what happens with a casting tiome 1 round, 1 round duration? Round 1. Begin Casting. Round 2. Just before your turn, the spell comes into effect. It lasts for one round, so it lasts until just before your intiative in the next round. Round 3. The spell is already gone - it only lasted one round. Let's apply that to Summon Monster. Round 1. Begin casting. Round 2. Monster appears just before your turn and attacks on your intiative. This is the last round for the spell as it only lasts one round, so the monsters "disappear at the end of their turn," whereas you might expect them to normally stick around until just before your initiative in the next round. Round 3. The monsters are already gone. The reason you need the line: is because under the normal rules for duration the monsters would not disappear right after acting, but would still be around until just before your next turn - providing additional targets for your enemies. This is not the case for Summon Monster - the spell description creates a specific exception to the normal duration rules for what happens to summoned monsters after they make their last attack. Does this make it clearer? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Summon Monster duration
Top