I have always thought the summon monster spells, while cool, where far to limited in what they can do. What I mean is I always wanted someone to expand on the list that you can summon, or give guidelines on the sorts of things one can summon with the individual spells.
I recently got Castles and Crusades recently and love how they handle the spell.
The spells are
summon lesser monster
summon monster
summon greater monster
Each one has a list of the monster types you can summon with these spells, like:
aberation
animal (including dire variety)
elemental
and others
Each spell had a limit to the amount of HD you can summon. For instance summon lesser monster might be the following (forgive me I do not have the book in front of me)
Summon Lesser Monster
summon a monster up to your level in HD, maximum 3 HD.
So with this spell, at 3rd level you can summon the following:
3 1 hd creatures
2 1 hd creatures and 1 1 hd creature
1 3 hd creature
What, if anything, would make these spells work well with 3.x. If I implemented these spells I would get rid of summon monster 1-9.
Thanks for any info.
I recently got Castles and Crusades recently and love how they handle the spell.
The spells are
summon lesser monster
summon monster
summon greater monster
Each one has a list of the monster types you can summon with these spells, like:
aberation
animal (including dire variety)
elemental
and others
Each spell had a limit to the amount of HD you can summon. For instance summon lesser monster might be the following (forgive me I do not have the book in front of me)
Summon Lesser Monster
summon a monster up to your level in HD, maximum 3 HD.
So with this spell, at 3rd level you can summon the following:
3 1 hd creatures
2 1 hd creatures and 1 1 hd creature
1 3 hd creature
What, if anything, would make these spells work well with 3.x. If I implemented these spells I would get rid of summon monster 1-9.
Thanks for any info.