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SUMMONER Tradition
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<blockquote data-quote="Khaalis" data-source="post: 6304205" data-attributes="member: 2167"><p>Here is round 1 on a summoner specialist tradition. Thoughts?</p><p></p><p>[TABLE="class: grid, width: 500, align: center"] [TR] [TD]<strong>SUMMONER</strong><span style="color: #FFFFFF">..............................................................</span>1d6 years[/TD] [/TR] </p><p>[TR] [TD]<em>Prerequisites:</em> INT 4+, MAG 4+, any Summon spell list[/TD] [/TR] </p><p>[TR] [TD] <em><strong>Spells:</strong></em> Summoners may learn Abjure [Creature], Compel [Creature], Infuse [Creature], Summon [Creature] spell lists from their former magical tradition(s). [/TD] [/TR] </p><p>[TR] [TD] While many who dabble in the arcane become adept at beckoning monsters from the farthest reaches of the planes, none are more skilled at it than the summoner. [/TD] [/TR] </p><p></p><p>[TR] [TD="align: center"]<strong>END +1, INT +1, MAG +2, REP +1, GC +1</strong></p><p>CONCENTRATION, LINGUISTICS, NEGOTIATING, SPELLCRAFT; Magic Skills [Abjuration, Compels, Summoning] [/TD] [/TR] </p><p></p><p>[TR] [TD] <strong>I:</strong> You gain 2 dice Summoning Points. These act exactly as Magic Points but may only be used for spells of the Summon spell list. [/TD] [/TR]</p><p>[TR] [TD] <strong>II: </strong> You gain an eidolon, a summoned familiar from your Summon spell list creature type of up to level 2, which obeys your every command until destroyed. If destroyed, you may summon a new one with a 24 hour summoning ceremony. [/TD] [/TR]</p><p>[TR] [TD] <strong>III: </strong> The maximum amount of MP you can now spend on any given spell of the Summon spell list is equal to double your MAG attribute. [/TD] [/TR]</p><p>[TR] [TD] <strong>IV: </strong> The “Obedient” Summon enhancement costs only ½ (round down) the MP paid for the Creature Level. [/TD] [/TR]</p><p>[TR] [TD] <strong>V: </strong> The Duration metamagic cost for Summoning spells no longer costs double. [/TD] [/TR]</p><p>[TR] [TD] <strong>VI: </strong> Choose one of your Summon spell lists. Any spell which uses only that spell list (plus metamagic enhancements) is treated as a signature spell. [/TD] [/TR] [/TABLE]</p></blockquote><p></p>
[QUOTE="Khaalis, post: 6304205, member: 2167"] Here is round 1 on a summoner specialist tradition. Thoughts? [TABLE="class: grid, width: 500, align: center"] [TR] [TD][b]SUMMONER[/b][COLOR="#FFFFFF"]..............................................................[/COLOR]1d6 years[/TD] [/TR] [TR] [TD][i]Prerequisites:[/i] INT 4+, MAG 4+, any Summon spell list[/TD] [/TR] [TR] [TD] [i][b]Spells:[/b][/i] Summoners may learn Abjure [Creature], Compel [Creature], Infuse [Creature], Summon [Creature] spell lists from their former magical tradition(s). [/TD] [/TR] [TR] [TD] While many who dabble in the arcane become adept at beckoning monsters from the farthest reaches of the planes, none are more skilled at it than the summoner. [/TD] [/TR] [TR] [TD="align: center"][b]END +1, INT +1, MAG +2, REP +1, GC +1[/b] CONCENTRATION, LINGUISTICS, NEGOTIATING, SPELLCRAFT; Magic Skills [Abjuration, Compels, Summoning] [/TD] [/TR] [TR] [TD] [b]I:[/b] You gain 2 dice Summoning Points. These act exactly as Magic Points but may only be used for spells of the Summon spell list. [/TD] [/TR] [TR] [TD] [b]II: [/b] You gain an eidolon, a summoned familiar from your Summon spell list creature type of up to level 2, which obeys your every command until destroyed. If destroyed, you may summon a new one with a 24 hour summoning ceremony. [/TD] [/TR] [TR] [TD] [b]III: [/b] The maximum amount of MP you can now spend on any given spell of the Summon spell list is equal to double your MAG attribute. [/TD] [/TR] [TR] [TD] [b]IV: [/b] The “Obedient” Summon enhancement costs only ½ (round down) the MP paid for the Creature Level. [/TD] [/TR] [TR] [TD] [b]V: [/b] The Duration metamagic cost for Summoning spells no longer costs double. [/TD] [/TR] [TR] [TD] [b]VI: [/b] Choose one of your Summon spell lists. Any spell which uses only that spell list (plus metamagic enhancements) is treated as a signature spell. [/TD] [/TR] [/TABLE] [/QUOTE]
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