So this is the build that I went with - I started the build by using Jamis Buck's random NPC generator to build the stats and such.
Wizard (Conjuration Specialist) 3, Cleric 3, Mystic Theurge 10
Size M (5 ft., 0 in. tall)
HD 3d4+3D8+10d4+32 (hp 96)
Init +9 (+5 Dex, +4 Improved Initiative)
Spd 30 ft.
AC 24 (+4 Wis,+4 Mage Armor, +1 Monk AC bonus, +5 Dex)
Attack Melee: +7/+2 (+8 Base, -1 Str)
Ranged: +13/+8 (+8 Base, +5 Dex) (Point Blank shot may apply)
Saves:
Fortitude: +11 (+7 Base, +2 Con, +2 Cloak)
Reflex: +12 (+5 Base, +5 Dex, +2 Cloak)
Will: +18 (+13 Base, +3 Wis, +2 Cloak)(+2 racial vs. spells and spell-like abilities)
AL CE
Str 8, Dex 20, Con 14, Int 22(24), Wis 16(18), Cha 15
Skills:
Concentration +20 (+18 Rank, +2 Con)
Craft (Alchemy) +22 (+15 Rank, +7 Int)
Diplomacy +17 (+15 Rank, +2 Chr)
Heal +19 (+15 Rank, +4 Wis)
Knowledge (Arcana) +24 (+18 Rank, +7 Int)
Knowledge (Dungeoneering) +23 (+15 Rank, +7 Int)
Knowledge (Religion) +19 (+12 Rank, +7 Int)
Knowledge (Nobility & Royalty) +16 (+9 Rank, +7 Int)
Knowledge (The Planes) +25 (+18 Rank, +7 Int)
Listen +14 (+10 Rank, +4 Wis)
Spellcraft +22 (+15 Rank, +7 Int)(+2 for Conjuration Spells)
Spot +4 (+4 Wis)
Tumble +12 (+7 Rank, +5 Dex)
Spell Focus (Conjuration), Point Blank Shot, Practiced Spellcaster [Wizard], Practiced Spellcaster [Cleric], Chaos Domain, Trickery Domain, [Augment Summoning], [Rapid Summoning], Improved Initiative, Beckon the Frozen
(Barred Schools: Illusion and Necromancy)
Possessions:
Headband of Intellect +2
Ring of Cold Resistance, minor
Slippers of Spider Climbing
Periapt of Wisdom +2
Cloak of Resistance +2
Heavy Crossbow +1, Thundering
Monk’s Belt