isoChron said:I thought you must down a foe not a part of his body to get a cleave ?!
If you deal a creature enough damage to make it drop (typically by dropping it to below 0 hit points or killing it),
you get an immediate, extra melee attack against another creature within reach.
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I think it would logically follow and I also think that while it may have no basis in the standard rules, it would be a fine house rule. Sundering attempts are not all that tactically advantageous unless you have the appropriate feat, and if you do, I think these are not unbalancing ways of allowing that feat to add color to combats. Actually, if you had a PC ready as action as follows: "I ready to sunder the first weapon that comes close enough to strike me in melee," could you really, in good conscience, deny him to attempt just because it's a longspear and not a sword? I mean, it's not the weapon in and of itself that has "reach," but the wielder using that weapon. The longspear is no "safer" than a sword when it comes to potential sundering; it's the wielder that is safer with the longspear. Besides, unless the person has the Improved Sunder feat, the longspear wielder is going to get an AoO before the Sunder attempt. To each his or her own, but I'd allow it.Gort said:Would it then logically follow that you'd be allowed to ready an attempt to sunder an enemy reach weapon when he attacked you, although he himself is outside of your normal attack range?
Gort said:Would it then logically follow that you'd be allowed to ready an attempt to sunder an enemy reach weapon when he attacked you, although he himself is outside of your normal attack range?
Would it then logically follow that you'd be allowed to ready an attempt to sunder an enemy reach weapon when he attacked you, although he himself is outside of your normal attack range?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.