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Sundering Too Easy
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<blockquote data-quote="Philip" data-source="post: 2256352" data-attributes="member: 10993"><p>Sundering is not too easy. The problem that people have with Sundering is that it's like a save or die spell when it works. 90% of the time Sundering does you no good, but when it finally comes through, it can decide a battle right then and there.</p><p></p><p>This means the strength of Sunder lies in its psychological power, and not its actual utility. A similar example: people don't notice when you roll a 15 16 and a 17 and hit your opponent three times in a row. They do notice when you miss twice and then roll a 20 and crit for triple damage on your third hit. Net effect is the same, only the crit is psychologically more noticable.</p><p></p><p>I made an analysis of the utility of Sunder in a thread some time ago, but since I don't have a search function....</p></blockquote><p></p>
[QUOTE="Philip, post: 2256352, member: 10993"] Sundering is not too easy. The problem that people have with Sundering is that it's like a save or die spell when it works. 90% of the time Sundering does you no good, but when it finally comes through, it can decide a battle right then and there. This means the strength of Sunder lies in its psychological power, and not its actual utility. A similar example: people don't notice when you roll a 15 16 and a 17 and hit your opponent three times in a row. They do notice when you miss twice and then roll a 20 and crit for triple damage on your third hit. Net effect is the same, only the crit is psychologically more noticable. I made an analysis of the utility of Sunder in a thread some time ago, but since I don't have a search function.... [/QUOTE]
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Sundering Too Easy
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