Drew
Explorer
Please feel free to point me to threads where this has already been dicussed. Does it seem to anyone else that sundering is far too easy?
With an adamantine weapon (ignores hardness less than 20), and Improved Sunder, all I have to do is beat my opponent's attack roll once to have a very solid chance of ruining his weapon. I could take my adamantine +1 longsword, and fairly easily summon any +5 weapon the DM was unlucky enough to hand out to the bad guys. This is fine as an occasional thing, but what's to stop a PC from doing this time after time after time until the poor DM sends nothing at you but rust monsters and monks?
With an adamantine weapon (ignores hardness less than 20), and Improved Sunder, all I have to do is beat my opponent's attack roll once to have a very solid chance of ruining his weapon. I could take my adamantine +1 longsword, and fairly easily summon any +5 weapon the DM was unlucky enough to hand out to the bad guys. This is fine as an occasional thing, but what's to stop a PC from doing this time after time after time until the poor DM sends nothing at you but rust monsters and monks?