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Super Monk Jumps
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<blockquote data-quote="Tormyr" data-source="post: 7295390" data-attributes="member: 6776887"><p><s>Except that is not what either Step of the Wind or the <em>jump</em> spell says to do. Neither says your <em>original</em> jump distance is doubled, and no 5e mechanic that I am aware of separates out the original value for adding cumulative bonuses together in this way. It seems to be a mechanic from other games.</s></p><p><s></s></p><p><s>Step of the Wind says "...and your jump distance is doubled for the turn." A STR 10 monk who uses this has a jump distance of 20 feet. The <em>jump</em> spell says "...The creature's jump distance is tripled until the spell ends." A STR 10 monk under the effect of this spell has a jump distance of 30 feet. If the STR 10 monk is under the effect of <em>jump</em> and then uses Step of the Wind, its jump distance, which was 30 ft., is doubled to 60 ft until the end of its turn.</s></p><p><s></s></p><p><s>Step of the Wind, <em>jump</em>, Remarkable Athlete, Second-Story Work, and likely other features all fit into the "specific trumps general" concept for jumping and override the general jumping rules. All of them change a creature's jump distance while they are in effect. I would not think that someone would not calculate Remarkable Athlete or Second-Story Work into the distance tripled by a <em>jump</em> spell or Step of the Wind. Neither should the effects of <em>jump</em> or Step of the Wind not be included solely because their effect is temporary.</s></p><p></p><p>EDIT: See my later post where I say the jump distance should be 40 ft.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 7295390, member: 6776887"] [s]Except that is not what either Step of the Wind or the [I]jump[/I] spell says to do. Neither says your [I]original[/I] jump distance is doubled, and no 5e mechanic that I am aware of separates out the original value for adding cumulative bonuses together in this way. It seems to be a mechanic from other games. Step of the Wind says "...and your jump distance is doubled for the turn." A STR 10 monk who uses this has a jump distance of 20 feet. The [I]jump[/I] spell says "...The creature's jump distance is tripled until the spell ends." A STR 10 monk under the effect of this spell has a jump distance of 30 feet. If the STR 10 monk is under the effect of [I]jump[/I] and then uses Step of the Wind, its jump distance, which was 30 ft., is doubled to 60 ft until the end of its turn. Step of the Wind, [I]jump[/I], Remarkable Athlete, Second-Story Work, and likely other features all fit into the "specific trumps general" concept for jumping and override the general jumping rules. All of them change a creature's jump distance while they are in effect. I would not think that someone would not calculate Remarkable Athlete or Second-Story Work into the distance tripled by a [I]jump[/I] spell or Step of the Wind. Neither should the effects of [I]jump[/I] or Step of the Wind not be included solely because their effect is temporary.[/s] EDIT: See my later post where I say the jump distance should be 40 ft. [/QUOTE]
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