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<blockquote data-quote="clvrmonkey" data-source="post: 345536" data-attributes="member: 978"><p><strong>Thanks and more please!</strong></p><p></p><p>Thanks for all the advice so far! mmadsen, I checked out the thread you suggested, which unfortunately left me with more questions than answers <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I will be checking out the sites for all of the games mentioned in that thread tho, which is a good start.</p><p></p><p>In my readings since I first started this thread I think I've refined more of what I'm looking for in a hero's game. While I may check out the d20 products, I prefer to leave that system to dnd. It's the way I am I guess, after a while the system almost seems to become part of the genre, and it feels weird to use it in other types of games.</p><p></p><p>I'm also looking for simplicity, so tri-stat had me intrigued, but I think that might also be too simple. I read something about it including advantages/disadvantages so that the three stats became more specific. Does anyone know if this is done in a simple manner, or do I need to bust out my Cray to handle figuring those in?</p><p></p><p>Anybody care to comment on Marvel's game? Was there a DC one as well?</p><p></p><p>Thanks again to everybody!</p></blockquote><p></p>
[QUOTE="clvrmonkey, post: 345536, member: 978"] [b]Thanks and more please![/b] Thanks for all the advice so far! mmadsen, I checked out the thread you suggested, which unfortunately left me with more questions than answers :) I will be checking out the sites for all of the games mentioned in that thread tho, which is a good start. In my readings since I first started this thread I think I've refined more of what I'm looking for in a hero's game. While I may check out the d20 products, I prefer to leave that system to dnd. It's the way I am I guess, after a while the system almost seems to become part of the genre, and it feels weird to use it in other types of games. I'm also looking for simplicity, so tri-stat had me intrigued, but I think that might also be too simple. I read something about it including advantages/disadvantages so that the three stats became more specific. Does anyone know if this is done in a simple manner, or do I need to bust out my Cray to handle figuring those in? Anybody care to comment on Marvel's game? Was there a DC one as well? Thanks again to everybody! [/QUOTE]
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