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<blockquote data-quote="Jhamin" data-source="post: 351780" data-attributes="member: 1023"><p>This isn't exactly correct. Pages 12-13 discuss heroic vs. superheroic games in Hero system. If you are playing in a superheroic game everything that is useful to you as a superhero costs points. Batman paid points for the Batcave. It comes in really handy and Batman with the Cave is much more dangerous than Batman without the cave, that should be a part of his character sheet. Iron Man didn't pay points for his house in Florida because that doesn't really help him in a superheroic game.</p><p></p><p>In a heroic game you never pay points for equipment, real-estate, or other such things. You buy them with money. Hero5 actually warns against trying to come up with stats for every little thing and making characters pay for them. Just because you can doesn't mean you should. </p><p></p><p>The fantasy warrior doesn't pay for his sword, unless it is something that is effective far outside the realm of what a typical sword would be in that game. If magical swords are common, then you don't pay. If it is the only one in the world and the fact that you have it is what makes you cool, then you do pay. Given Hero system logic a flaming sword in a typical D&D style fantasy game does not cost points, but the Hand of Vecna does, and that's a GM call. If having the Hand is part of your character it costs points, if it is an item that anybody can pick up & use then it is a piece of equipment and is free.</p><p></p><p>And I believe that an earlier poster is correct when he says this is degenerating into everybody pimping their favorite system....</p></blockquote><p></p>
[QUOTE="Jhamin, post: 351780, member: 1023"] This isn't exactly correct. Pages 12-13 discuss heroic vs. superheroic games in Hero system. If you are playing in a superheroic game everything that is useful to you as a superhero costs points. Batman paid points for the Batcave. It comes in really handy and Batman with the Cave is much more dangerous than Batman without the cave, that should be a part of his character sheet. Iron Man didn't pay points for his house in Florida because that doesn't really help him in a superheroic game. In a heroic game you never pay points for equipment, real-estate, or other such things. You buy them with money. Hero5 actually warns against trying to come up with stats for every little thing and making characters pay for them. Just because you can doesn't mean you should. The fantasy warrior doesn't pay for his sword, unless it is something that is effective far outside the realm of what a typical sword would be in that game. If magical swords are common, then you don't pay. If it is the only one in the world and the fact that you have it is what makes you cool, then you do pay. Given Hero system logic a flaming sword in a typical D&D style fantasy game does not cost points, but the Hand of Vecna does, and that's a GM call. If having the Hand is part of your character it costs points, if it is an item that anybody can pick up & use then it is a piece of equipment and is free. And I believe that an earlier poster is correct when he says this is degenerating into everybody pimping their favorite system.... [/QUOTE]
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