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<blockquote data-quote="DM_Matt" data-source="post: 3660975" data-attributes="member: 1213"><p>I presume that you mean activating the Insubstantial 4 AP as well as the complex one that begins with Morph but includes concealment, right? (In this case, the extra point of insubstantial does nothing, but you do get concealment) If you only use the first one, you'll have to make a stealth check untrained.</p><p></p><p>To use her blending, she has to move quite slowly, but she does get some good information. First of all, once airborne, she sees four men on each of the two main rooftops with heavier weaponry than the others. In each group, two have shoulder-fired rocket launchers, and tend to stay in the center of their rooftops, near doors leading to the inside, one has an RPG, and another has a very large rifle.</p><p></p><p>She finds an outbuilding containing generators and a power station, with a pair of regular-seeming guards at the door, located next to the office building, on the opposite side as the loading dock and nearby truck shelter. Speaking of the truck shelter, she does not find much there. The large, white trucks are empty, though she finds a lockbox on the wall containing some keys that probably go to the trucks.</p><p></p><p>Getting to the dock, men are unloading crates and carting them into the warehouse. </p><p></p><p></p><p>Looking around the yacht, it seems that some of the men on board have much more advanced technology than the Cholos. There are at least four men with tech visors of some sort and unusual weapons that look like shotguns fed by ammo canisters.</p><p></p><p>On the deck, two men are talking. One is unmistakable: It is Numero Uno, leader of the Cholos. An enormous, powerful, hairy man with slightly large ears and a somewhat oversized, jutting, lower face, he looks somewhat out of place in his fancy suit, though the pair of MAC-10s in harnesses inside his open jacket look more appropriate for him. The other man is practically is opposite. He is rail-thin and bony, of unknown ethnicity, but Spirit's best guesses are Central Asian or Middle Eastern, with a shriveled face and sunken eyes, and is draped in red robes of some sort. He too is bearded, has a crazed look in his eyes, and laughs to himself periodically. "Tis...a pleasure...heh, heh, doing businessss with you, Lycan. Once the packages, heh, heh, are unloaded and your cash take on board, the -- heh heh, houseguests you promised to hosssst will come join you." </p><p></p><p>Suddenly, one of the men in the visors seems to spot her, and raises his weapon, unleashing a rapidfire storm of metallic spikes combusting as they cut through the air. Fortunately, they go right through her.</p></blockquote><p></p>
[QUOTE="DM_Matt, post: 3660975, member: 1213"] I presume that you mean activating the Insubstantial 4 AP as well as the complex one that begins with Morph but includes concealment, right? (In this case, the extra point of insubstantial does nothing, but you do get concealment) If you only use the first one, you'll have to make a stealth check untrained. To use her blending, she has to move quite slowly, but she does get some good information. First of all, once airborne, she sees four men on each of the two main rooftops with heavier weaponry than the others. In each group, two have shoulder-fired rocket launchers, and tend to stay in the center of their rooftops, near doors leading to the inside, one has an RPG, and another has a very large rifle. She finds an outbuilding containing generators and a power station, with a pair of regular-seeming guards at the door, located next to the office building, on the opposite side as the loading dock and nearby truck shelter. Speaking of the truck shelter, she does not find much there. The large, white trucks are empty, though she finds a lockbox on the wall containing some keys that probably go to the trucks. Getting to the dock, men are unloading crates and carting them into the warehouse. Looking around the yacht, it seems that some of the men on board have much more advanced technology than the Cholos. There are at least four men with tech visors of some sort and unusual weapons that look like shotguns fed by ammo canisters. On the deck, two men are talking. One is unmistakable: It is Numero Uno, leader of the Cholos. An enormous, powerful, hairy man with slightly large ears and a somewhat oversized, jutting, lower face, he looks somewhat out of place in his fancy suit, though the pair of MAC-10s in harnesses inside his open jacket look more appropriate for him. The other man is practically is opposite. He is rail-thin and bony, of unknown ethnicity, but Spirit's best guesses are Central Asian or Middle Eastern, with a shriveled face and sunken eyes, and is draped in red robes of some sort. He too is bearded, has a crazed look in his eyes, and laughs to himself periodically. "Tis...a pleasure...heh, heh, doing businessss with you, Lycan. Once the packages, heh, heh, are unloaded and your cash take on board, the -- heh heh, houseguests you promised to hosssst will come join you." Suddenly, one of the men in the visors seems to spot her, and raises his weapon, unleashing a rapidfire storm of metallic spikes combusting as they cut through the air. Fortunately, they go right through her. [/QUOTE]
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