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Superheroes of the Trust Game Thread
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<blockquote data-quote="Elric" data-source="post: 3670937" data-attributes="member: 1139"><p>(OOC: Ah, Victim, I had almost finished writing a post where Johnny Nitro "rescued" Shooting Star by picking her up and jumping out to get her healed by Angel. He hasn't taken "Fast Rescue Damsel in Distress"- I think it's a variant on Quick Draw- so it would have been my entire turn's action. But the dialogue!)</p><p></p><p><span style="color: Orange">"I'm fine," </span> Nitro says over his commlink. <span style="color: Orange">"It will take more than a rocket launcher to stop me" </span> </p><p></p><p>(I'm assuming someone tells him that they're now facing two supervillains) <em>Oh. Well, that's going to be harder.</em></p><p></p><p>Nitro jumps out of the hole he finds himself in. He lands on a stable section of the roof and sees the two supervillains. <em>The werewolf leader!</em> Nitro remembers his last encounter with a werewolf leader- he rubs the spot on his neck where its bite would have torn his throat out if he were a lesser man- it still hurt him like hell. And a really skinny wimp of a dude. <em>That guy's a supervillain. Come on. Melina could beat up three of this guy with one hand tied behind her back!</em></p><p></p><p>"<span style="color: Orange">Hey pencil neck!" </span> Johnny Nitro yells. <span style="color: Orange">"I'm going to kick your butt, you 98 pound weakling. Heck, I don't think you even weigh 98 pounds. Go eat a hamburger before you starve to death!"</span></p><p></p><p>[sblock]OOC: Using Distract (Intimidate) with a +17 bonus on the Intimidate roll. I couldn't resist. If he's for some reason not around, Nitro will use Acrobatic Bluff to feint Numero Uno at a +17 bonus, fooling him with a blizzard of acrobatic spins. [/sblock]</p></blockquote><p></p>
[QUOTE="Elric, post: 3670937, member: 1139"] (OOC: Ah, Victim, I had almost finished writing a post where Johnny Nitro "rescued" Shooting Star by picking her up and jumping out to get her healed by Angel. He hasn't taken "Fast Rescue Damsel in Distress"- I think it's a variant on Quick Draw- so it would have been my entire turn's action. But the dialogue!) [COLOR=Orange]"I'm fine," [/COLOR] Nitro says over his commlink. [COLOR=Orange]"It will take more than a rocket launcher to stop me" [/COLOR] (I'm assuming someone tells him that they're now facing two supervillains) [I]Oh. Well, that's going to be harder.[/I] Nitro jumps out of the hole he finds himself in. He lands on a stable section of the roof and sees the two supervillains. [I]The werewolf leader![/I] Nitro remembers his last encounter with a werewolf leader- he rubs the spot on his neck where its bite would have torn his throat out if he were a lesser man- it still hurt him like hell. And a really skinny wimp of a dude. [I]That guy's a supervillain. Come on. Melina could beat up three of this guy with one hand tied behind her back![/I] "[COLOR=Orange]Hey pencil neck!" [/COLOR] Johnny Nitro yells. [COLOR=Orange]"I'm going to kick your butt, you 98 pound weakling. Heck, I don't think you even weigh 98 pounds. Go eat a hamburger before you starve to death!"[/COLOR] [sblock]OOC: Using Distract (Intimidate) with a +17 bonus on the Intimidate roll. I couldn't resist. If he's for some reason not around, Nitro will use Acrobatic Bluff to feint Numero Uno at a +17 bonus, fooling him with a blizzard of acrobatic spins. [/sblock] [/QUOTE]
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