Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Superheroes of the Trust Game Thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DM_Matt" data-source="post: 3914825" data-attributes="member: 1213"><p>Star, Nitro, and Hope blast the field sequentially, and it gets weaker each time.  meanwhile, Optic struggles to hold back the lasers.</p><p></p><p>After a few rounds, the field fails, and after a few more blasts, so does the armored door behind it.  Nitro's shockwave finally blows it down.    Looking out through the hole, you see a massive factory. You are about a floor above the ground floor of the factory, and there are stairs down.  There are four boiling vats of molten metal, one in each corner, and a set of  mini-vats on tracks suspended above them that can pour the metal into molds.  Mostly, the molds are located on individual assembly lines that wrap around the vats, where the molds are apparently loaded in adjacent rooms, and with a crane that moves filled molds into cooling pools next to the vats, then again to the central assembly lines.  The cranes are on the same tracks as the mini-vats.   In the center is a tangle of welding bots and similar machines attached to a central computer, and the central assembly line wraps around that.  Four additional lines worked by human technicians connect to the center loop.</p><p></p><p>There are a number of doors, mostly on the ground level, but also on scaffolds you, by the tracks.  One is labeled Research, and on that side there is a window about three floors up looking down on the factory.  Another is labeled Warehouse, and the tracks go there too.  Another is labeled Reactor, another is unlabled, and another is labeled Living Quarters.</p><p><span style="color: YellowGreen"></span></p><p><span style="color: YellowGreen">Scylla says "Excellent progress.  I suppose this will be as good a time as any to try out my new prototype Black Knights."</span></p><p></p><p>Suddenly, two humanoids in heavy black armor with black longswords appear in the hallway.  Optic can detect that they are surrounded by a powerful force field, including their blades.  </p><p></p><p>Nitro turns around in time to see the knight behind him, and the knight swings his sword with both hands, striking him hard and shocking him with energy damage, throwing him to the far side of the factory (1 bruise, staggered, stunned).  The sword crackles with orangish energy much like the force filed on the door.  The other hits Hope from behind, blasting her into the close part of the factory in a similar fashion (hp spent to void knockout, bruised and stunned instead)</p><p></p><p>The knights blink out of existence suddenly.</p></blockquote><p></p>
[QUOTE="DM_Matt, post: 3914825, member: 1213"] Star, Nitro, and Hope blast the field sequentially, and it gets weaker each time. meanwhile, Optic struggles to hold back the lasers. After a few rounds, the field fails, and after a few more blasts, so does the armored door behind it. Nitro's shockwave finally blows it down. Looking out through the hole, you see a massive factory. You are about a floor above the ground floor of the factory, and there are stairs down. There are four boiling vats of molten metal, one in each corner, and a set of mini-vats on tracks suspended above them that can pour the metal into molds. Mostly, the molds are located on individual assembly lines that wrap around the vats, where the molds are apparently loaded in adjacent rooms, and with a crane that moves filled molds into cooling pools next to the vats, then again to the central assembly lines. The cranes are on the same tracks as the mini-vats. In the center is a tangle of welding bots and similar machines attached to a central computer, and the central assembly line wraps around that. Four additional lines worked by human technicians connect to the center loop. There are a number of doors, mostly on the ground level, but also on scaffolds you, by the tracks. One is labeled Research, and on that side there is a window about three floors up looking down on the factory. Another is labeled Warehouse, and the tracks go there too. Another is labeled Reactor, another is unlabled, and another is labeled Living Quarters. [COLOR=YellowGreen] Scylla says "Excellent progress. I suppose this will be as good a time as any to try out my new prototype Black Knights."[/COLOR] Suddenly, two humanoids in heavy black armor with black longswords appear in the hallway. Optic can detect that they are surrounded by a powerful force field, including their blades. Nitro turns around in time to see the knight behind him, and the knight swings his sword with both hands, striking him hard and shocking him with energy damage, throwing him to the far side of the factory (1 bruise, staggered, stunned). The sword crackles with orangish energy much like the force filed on the door. The other hits Hope from behind, blasting her into the close part of the factory in a similar fashion (hp spent to void knockout, bruised and stunned instead) The knights blink out of existence suddenly. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Superheroes of the Trust Game Thread
Top