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Superheroes of the Trust OOC Thread II
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<blockquote data-quote="Victim" data-source="post: 4395025" data-attributes="member: 78"><p>I'm buying Power Attack and then something else - how delightfully specific. Star's attacks have been pretty accurate, but haven't seemed very hard hitting even with the autofire. I think the best damage she's inflicted has been stuns. Also, if the normal bonus on autofire refers to the pre-autofire damage, not the base of the power, then she can actually get the maximum of +5 by using Power Attack.</p><p></p><p>I was thinking about shuffling around some of her points in combat traits. Having Defense seems like a waste, since Star is still pretty much screwed when attacked with like a 14 or 15 base defense anyway. Also, I was thinking of dropping the attack focus ranged and splitting it between base attack and attack specialization. In terms of general combat skills, I don't see why she'd be especially good with generic ranged attacks over melee.</p></blockquote><p></p>
[QUOTE="Victim, post: 4395025, member: 78"] I'm buying Power Attack and then something else - how delightfully specific. Star's attacks have been pretty accurate, but haven't seemed very hard hitting even with the autofire. I think the best damage she's inflicted has been stuns. Also, if the normal bonus on autofire refers to the pre-autofire damage, not the base of the power, then she can actually get the maximum of +5 by using Power Attack. I was thinking about shuffling around some of her points in combat traits. Having Defense seems like a waste, since Star is still pretty much screwed when attacked with like a 14 or 15 base defense anyway. Also, I was thinking of dropping the attack focus ranged and splitting it between base attack and attack specialization. In terms of general combat skills, I don't see why she'd be especially good with generic ranged attacks over melee. [/QUOTE]
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