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Superheroes of the Trust OOC Thread II
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<blockquote data-quote="DM_Matt" data-source="post: 4396269" data-attributes="member: 1213"><p>I've gotten no complaints from the ones who were here longest, so 11.4/172pp it is. However, one addendum will be that you cannot have skills be your last cap raise. This way, you still can't get to full PL12 in combat without reaching it PP-wise. At 15, you also get the caps raised you aren't really using such as max ability scores.</p><p></p><p>RE: Luck. I'm a little worried about luck inflation. If everyone takes a lot of luck and intends to use them for rerolls, I will have to adjust the villains appropriately, and the fights would just take forever. Luck is stronger here too since HP refresh every fight and not every session.</p><p></p><p>Optic: Immunity to CF isn't something you can just take. Maybe if something happens such that you learn a lot more about how CF's powers work, you might ultimately get it, but not this time. Quickness 15 is a bit much. How about just 9?</p></blockquote><p></p>
[QUOTE="DM_Matt, post: 4396269, member: 1213"] I've gotten no complaints from the ones who were here longest, so 11.4/172pp it is. However, one addendum will be that you cannot have skills be your last cap raise. This way, you still can't get to full PL12 in combat without reaching it PP-wise. At 15, you also get the caps raised you aren't really using such as max ability scores. RE: Luck. I'm a little worried about luck inflation. If everyone takes a lot of luck and intends to use them for rerolls, I will have to adjust the villains appropriately, and the fights would just take forever. Luck is stronger here too since HP refresh every fight and not every session. Optic: Immunity to CF isn't something you can just take. Maybe if something happens such that you learn a lot more about how CF's powers work, you might ultimately get it, but not this time. Quickness 15 is a bit much. How about just 9? [/QUOTE]
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