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Superheroes of the Trust OOC Thread II
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<blockquote data-quote="Jemal" data-source="post: 4396404" data-attributes="member: 9026"><p>RE: Quickness Why 9 ranks, if I may ask? I understand the thinking behind 1 day's work in a single second being a bit much, but does 9 have any specific significance? 9 ranks would be 1000X faster than normal, meaning in 1 second I could do the work of 16 minutes. Would rank 11 be allright? That would be essentially an hour's work as a free action while linked.</p><p></p><p>RE: Luck - as you may have noticed, I prefer not to use the HP for rerolls, but rather for the other special abilities. </p><p>How about this: Luck (Limited: Not usable to reroll), costing 1pp/2 ranks? </p><p>Or would you rather just say "nobody take luck, dangit"? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>Also, as to the 11.4 PL thing.. If I understand correctly, that means that out of the 5 following caps, we have 2 at the standard PL 12 cap and 3 still at the PL 11 cap: </p><p>Skills, Defense, Toughness, Attack, Save DC</p><p>And Skills can't be the last one you raise to the PL 12 cap.</p><p>Is this correct?</p></blockquote><p></p>
[QUOTE="Jemal, post: 4396404, member: 9026"] RE: Quickness Why 9 ranks, if I may ask? I understand the thinking behind 1 day's work in a single second being a bit much, but does 9 have any specific significance? 9 ranks would be 1000X faster than normal, meaning in 1 second I could do the work of 16 minutes. Would rank 11 be allright? That would be essentially an hour's work as a free action while linked. RE: Luck - as you may have noticed, I prefer not to use the HP for rerolls, but rather for the other special abilities. How about this: Luck (Limited: Not usable to reroll), costing 1pp/2 ranks? Or would you rather just say "nobody take luck, dangit"? ;) Also, as to the 11.4 PL thing.. If I understand correctly, that means that out of the 5 following caps, we have 2 at the standard PL 12 cap and 3 still at the PL 11 cap: Skills, Defense, Toughness, Attack, Save DC And Skills can't be the last one you raise to the PL 12 cap. Is this correct? [/QUOTE]
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