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Superheroes of the Trust OOC Thread II
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<blockquote data-quote="Hammerhead" data-source="post: 4541543" data-attributes="member: 73"><p>The variable equipment does sound kind of cool, but my character isn't really gear based, and should suffice from just the free goodies the Trust gave him, plus his own innate abilities. He's more the kind of spy who uses his cunning and interaction skills more than bugs and trackers; HUMINT, if you will. </p><p></p><p>The codename I'm now leaning towards is <span style="color: Pink">Errant</span>, which should refer to the heroic underpinnings of the knight-errant of ye olden times. And of course, it doesn't refer to any kind of shapeshifting abilities (it doesn't pay to advertise your deceptive abilities, Kirinke). How does the color look, by the way? </p><p></p><p>I had meant to write up my background tonight as well, but it took me a little too long to finish my other writing. Here's the new character sheet. </p><p></p><p>[sblock]</p><p><strong>Christopher Dodgson – Errant </strong></p><p><strong>PL 11 – 172 PP</strong></p><p></p><p><strong>Abilities:</strong></p><p></p><p>Strength 14</p><p>Dexterity 14</p><p>Constitution 18/32 </p><p>Intelligence 10</p><p>Wisdom 10</p><p>Charisma 14</p><p> </p><p><em>20 points </em></p><p><em></em></p><p><strong>Skills:</strong></p><p>Acrobatics +10 (8 ranks)</p><p>Bluff +18 (16 ranks)</p><p>Disable Device +12 (12 ranks)</p><p>Disguise +6/+31 (4 ranks)</p><p>Gather Information +14 (12 ranks)</p><p>Notice +12 (12 ranks)</p><p>Search +4 (4 ranks)</p><p>Sense Motive +10 (10 ranks)</p><p>Sleight of Hand +14 (12 ranks)</p><p>Stealth +12 (10 ranks)</p><p></p><p><em>25 points</em></p><p></p><p><strong>Feats:</strong> All-Out Attack, Benefit: Alternate Identity, Contacts, Distract, Improved Initiative, Luck , Power Attack, Uncanny Dodge (mental), Well-Informed </p><p><em></em></p><p><em>9 points</em></p><p></p><p><strong>Saves:</strong></p><p>Toughness +11</p><p>Fortitude +11</p><p>Reflex +9</p><p>Will +11</p><p></p><p><em>18 points</em></p><p></p><p><strong>Attacks and Defenses:</strong></p><p>Base Attack +2</p><p>Base Defense +3</p><p>Attack Focus: Melee +4</p><p>Dodge Focus +8</p><p></p><p><em>22 points</em></p><p></p><p><strong>Powers:</strong></p><p></p><p>Morph 5 (all humanoid shapes) - Precise</p><p>-AP: Concealment 5: All Visual, Hearing – Close –Passive</p><p></p><p><em>12 points</em></p><p></p><p>Enhanced Constitution 14</p><p>Regeneration 18 – Bruise no action, Injured no action, Staggered 1 rnd, Disabled 1 min</p><p></p><p><em>32 points</em></p><p></p><p>Grue Powers Array:</p><p>Telepathy 10 – Subtle + Comprehend 2</p><p>-AP: Mental Blast 11 – Distracting, Full Round Action</p><p>-AP: Strike 8 – Penetrating 2 - Mighty – Enhanced Feat: Attack Focus 6, Improved Grapple, Improved Pin, Improved Critical 2 – Elongation 2 (Free Action) </p><p></p><p><em>27 points</em></p><p></p><p>Movement Array:</p><p>Speed 1, Leaping 2</p><p>-AP: Swim 2, Immunity Drowning</p><p>-AP: Super-Movement: Wall Climbing 1, Speed 1</p><p>-AP: Flight 2 – Limited (Wings) </p><p></p><p><em>6 points</em></p><p></p><p>Super Senses: Low Light Vision </p><p></p><p><em>1 point</em></p><p></p><p><strong>Devices and Equipment: </strong></p><p>1 multitool , 1 set of masterwork handcuffs (2ep), 1 commlink (1ep), 1 iPhone (masterwork computer, cell phone, camera 4ep), 1 flashlight (1ep), 1 SigSaur P226 9mm masterwork heavy pistol w/silencer, laser sight, and ammo (11ep, +4dmg, +2 to attack), 1 set of lockpicks </p><p></p><p><em>0 points, from the Trust</em></p><p></p><p><strong>Complications</strong></p><p></p><p>Addiction – Medical drugs</p><p></p><p>Enemy – The Foundry</p><p></p><p><em>172 points</em></p><p>[/sblock]</p><p></p><p>Everything look good? Background coming tomorrow.</p></blockquote><p></p>
[QUOTE="Hammerhead, post: 4541543, member: 73"] The variable equipment does sound kind of cool, but my character isn't really gear based, and should suffice from just the free goodies the Trust gave him, plus his own innate abilities. He's more the kind of spy who uses his cunning and interaction skills more than bugs and trackers; HUMINT, if you will. The codename I'm now leaning towards is [COLOR="Pink"]Errant[/COLOR], which should refer to the heroic underpinnings of the knight-errant of ye olden times. And of course, it doesn't refer to any kind of shapeshifting abilities (it doesn't pay to advertise your deceptive abilities, Kirinke). How does the color look, by the way? I had meant to write up my background tonight as well, but it took me a little too long to finish my other writing. Here's the new character sheet. [sblock] [B]Christopher Dodgson – Errant PL 11 – 172 PP[/B] [B]Abilities:[/B] Strength 14 Dexterity 14 Constitution 18/32 Intelligence 10 Wisdom 10 Charisma 14 [I]20 points [/I] [B]Skills:[/B] Acrobatics +10 (8 ranks) Bluff +18 (16 ranks) Disable Device +12 (12 ranks) Disguise +6/+31 (4 ranks) Gather Information +14 (12 ranks) Notice +12 (12 ranks) Search +4 (4 ranks) Sense Motive +10 (10 ranks) Sleight of Hand +14 (12 ranks) Stealth +12 (10 ranks) [I]25 points[/I] [B]Feats:[/B] All-Out Attack, Benefit: Alternate Identity, Contacts, Distract, Improved Initiative, Luck , Power Attack, Uncanny Dodge (mental), Well-Informed [I] 9 points[/I] [B]Saves:[/B] Toughness +11 Fortitude +11 Reflex +9 Will +11 [I]18 points[/I] [B]Attacks and Defenses:[/B] Base Attack +2 Base Defense +3 Attack Focus: Melee +4 Dodge Focus +8 [I]22 points[/I] [B]Powers:[/B] Morph 5 (all humanoid shapes) - Precise -AP: Concealment 5: All Visual, Hearing – Close –Passive [I]12 points[/I] Enhanced Constitution 14 Regeneration 18 – Bruise no action, Injured no action, Staggered 1 rnd, Disabled 1 min [I]32 points[/I] Grue Powers Array: Telepathy 10 – Subtle + Comprehend 2 -AP: Mental Blast 11 – Distracting, Full Round Action -AP: Strike 8 – Penetrating 2 - Mighty – Enhanced Feat: Attack Focus 6, Improved Grapple, Improved Pin, Improved Critical 2 – Elongation 2 (Free Action) [I]27 points[/I] Movement Array: Speed 1, Leaping 2 -AP: Swim 2, Immunity Drowning -AP: Super-Movement: Wall Climbing 1, Speed 1 -AP: Flight 2 – Limited (Wings) [I]6 points[/I] Super Senses: Low Light Vision [I]1 point[/I] [B]Devices and Equipment: [/B] 1 multitool , 1 set of masterwork handcuffs (2ep), 1 commlink (1ep), 1 iPhone (masterwork computer, cell phone, camera 4ep), 1 flashlight (1ep), 1 SigSaur P226 9mm masterwork heavy pistol w/silencer, laser sight, and ammo (11ep, +4dmg, +2 to attack), 1 set of lockpicks [I]0 points, from the Trust[/I] [B]Complications[/B] Addiction – Medical drugs Enemy – The Foundry [I]172 points[/I] [/sblock] Everything look good? Background coming tomorrow. [/QUOTE]
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