foolish_mortals
First Post
guys that have played any of the versions from 1-3,
I find it foolish that wotc let so many great adventures just fade into the mist. They completely missed the ball in not making a good D123 or A1-4. They shouldn't have let these great adventures become just legends. I consider them part of dnd that has been neglected. Dnd isn't just about fighters and clerics. Its also about the monsters being done right. And also having the great adventures being around to use. I may have gotten more into 4th edition if I'd seen those old stories in print and usable. But I got pushed out of the way with Players Handbook 7 and the Nonessentials line of products. It's not just about the rules.
foolish_mortals
I find it foolish that wotc let so many great adventures just fade into the mist. They completely missed the ball in not making a good D123 or A1-4. They shouldn't have let these great adventures become just legends. I consider them part of dnd that has been neglected. Dnd isn't just about fighters and clerics. Its also about the monsters being done right. And also having the great adventures being around to use. I may have gotten more into 4th edition if I'd seen those old stories in print and usable. But I got pushed out of the way with Players Handbook 7 and the Nonessentials line of products. It's not just about the rules.
foolish_mortals