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Surprise, Initiative and What will you do?
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<blockquote data-quote="Zaukrie" data-source="post: 9451983" data-attributes="member: 2057"><p>If I read correctly, there is no surprise anymore (granting advantage or disadvantage on initiative isn't surprise, IMO).</p><p></p><p>So, no ambushes where one side acts first. No planning what to do outside a door, opening it, and acting first *</p><p></p><p>Is that correct? If so, not a fan....</p><p></p><p>*sure, you could theoretically let your players ready an action for opening the door, but that's just gaming the system, IMO. Otherwise, why not let them walk down every hallway, with actions always at the ready? They would always get to go first every fight....</p><p></p><p>I'm likely going to not play by this particular rule (and it is another example of why I hate the initiative rules in 5e).</p></blockquote><p></p>
[QUOTE="Zaukrie, post: 9451983, member: 2057"] If I read correctly, there is no surprise anymore (granting advantage or disadvantage on initiative isn't surprise, IMO). So, no ambushes where one side acts first. No planning what to do outside a door, opening it, and acting first * Is that correct? If so, not a fan.... *sure, you could theoretically let your players ready an action for opening the door, but that's just gaming the system, IMO. Otherwise, why not let them walk down every hallway, with actions always at the ready? They would always get to go first every fight.... I'm likely going to not play by this particular rule (and it is another example of why I hate the initiative rules in 5e). [/QUOTE]
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