InVinoVeritas
Adventurer
Suddenly, I'm very intrigued. Dallas's Affect mechanic may be of interest for the Game for Non-Gamers thread.
It's a very social RPG - there are no rules for violent confrontation, as close as it gets is coersion which is handled much like you would expect in an 80's TV show - when it really comes down to pushing and shoving, you have your thugs do it.
My god...that mess was surreal...and a golden role-playing moment...because somehow all those ingredients thrown together made a good stew of gaming.
DS
How about Amber the diceless rpg based on the very surreal fiction of Roger Zelazny.