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<blockquote data-quote="Upper_Krust" data-source="post: 3270783" data-attributes="member: 326"><p>Hi Colin! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>Thanks. Its also the font used in the print version of the Epic Bestiary. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p></p><p></p><p>Actually, according to my calculations characters with an ECL of 120 or better should be capable of fighting Surtur. See below.</p><p></p><p></p><p></p><p>Its difficult to anticipate a 154th-level character's saving throws - though the base would be 79.</p><p></p><p>However, looking at Surtur's DC, it does look way to high. Which is a problem with the 1/2 Hit Dice protocols* used in D&D.</p><p></p><p>*DC = 10 + 1/2 HD + Ability Mod + Divine Rank</p><p></p><p>Its not entirely obvious as to the solution, but probably some method to doctor the 1/2 HD mechanic would be apropriate.</p><p></p><p>Perhaps it should just be 20 + Ability Mod + Divine Rank</p><p></p><p></p><p></p><p>They would still fail on a natural '1'.</p><p></p><p>Although I actually believe that the Neutronium Golem's Challenge Rating is unbalanced with regards Immortals Handbook created PCs. Simply because the cosmic and transcendental powers are better than the sum of their parts.</p><p></p><p></p><p></p><p>A few things on note.</p><p></p><p><u>Firstly,</u> I have determined the following equation: <strong>Challenge Rating x2 = Encounter Level +4</strong></p><p></p><p>a subset of this is <strong>Challenge Rating x1.5 = Encounter Level +2</strong></p><p></p><p>What this means is that, Surtur, at CR 160 (ECL 240) would be equal to a party of 5 characters of 120th-level.</p><p></p><p>Challenge Rating is 2/3rds Effective Class Level.</p><p></p><p>Therefore a 100th-level character is only Challenge Rating 66, and a Challenge Rating 66 monster (Great Wyrm Prismatic Dragon for instance) would be Effective Class Level 100 (in terms of how its listed stats compare to a PC)</p><p></p><p><u>Secondly,</u> don't be too concerned about epic encounters where some PCs will hit on anything but a '1' and only fail saves on a '1'. In some instances this is simply going to happen and there is no way to avoid it. Chances are this is going to be the case for monsters from time to time, so ultimately it will balance out.</p><p></p><p>Thanks for the feedback Colin. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 3270783, member: 326"] Hi Colin! :) Thanks. Its also the font used in the print version of the Epic Bestiary. ;) Actually, according to my calculations characters with an ECL of 120 or better should be capable of fighting Surtur. See below. Its difficult to anticipate a 154th-level character's saving throws - though the base would be 79. However, looking at Surtur's DC, it does look way to high. Which is a problem with the 1/2 Hit Dice protocols* used in D&D. *DC = 10 + 1/2 HD + Ability Mod + Divine Rank Its not entirely obvious as to the solution, but probably some method to doctor the 1/2 HD mechanic would be apropriate. Perhaps it should just be 20 + Ability Mod + Divine Rank They would still fail on a natural '1'. Although I actually believe that the Neutronium Golem's Challenge Rating is unbalanced with regards Immortals Handbook created PCs. Simply because the cosmic and transcendental powers are better than the sum of their parts. A few things on note. [U]Firstly,[/U] I have determined the following equation: [B]Challenge Rating x2 = Encounter Level +4[/B] a subset of this is [B]Challenge Rating x1.5 = Encounter Level +2[/B] What this means is that, Surtur, at CR 160 (ECL 240) would be equal to a party of 5 characters of 120th-level. Challenge Rating is 2/3rds Effective Class Level. Therefore a 100th-level character is only Challenge Rating 66, and a Challenge Rating 66 monster (Great Wyrm Prismatic Dragon for instance) would be Effective Class Level 100 (in terms of how its listed stats compare to a PC) [U]Secondly,[/U] don't be too concerned about epic encounters where some PCs will hit on anything but a '1' and only fail saves on a '1'. In some instances this is simply going to happen and there is no way to avoid it. Chances are this is going to be the case for monsters from time to time, so ultimately it will balance out. Thanks for the feedback Colin. ;) [/QUOTE]
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