Survivor Ninth Level Spells- METEOR SWARM WINS!

  • Thread starter Thread starter lowkey13
  • Start date Start date
A few posts back, a downvote of True Polymorph reduced it by 3 instead of 2. While I approve of the sentiment, rules is rules. A correction is included below.

Gate 19
Mass Heal 13
Meteor Swarm 10 + 1 = 11
Prismatic Wall 18
Psychic Scream 10
Shapechange 14
True Polymorph 10 +1 - 2 = 9
 

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Gate 19
Mass Heal 12 - I think this spell is healing itself, no other explanation for how it is still alive.
Meteor Swarm 10 - You voted off the best spell, so you get a rock for Hallow's Eve.

Prismatic Wall 18
Psychic Scream 8
Shapechange 14
True Polymorph 10
 


Gate 20
Mass Heal 8 - Lets see what we can do about that.
Meteor Swarm 10
Prismatic Wall 19
Psychic Scream 8
Shapechange 14
True Polymorph 10


 



What is so good about gate (Not voting on any of the spells here) just a neutral question?
Maybe someone wants to start a thread about gate.

I tell you what I would rule: In Darksun a gate procures only elementals.
In Eberron it could be about anything even from the far realms.

Those two, because of the "altered" cosmology

In planescape gating something into Sigil which some major force there does not want to be there could spell a sure TPK for the party

All of the above is from (previous editions) "RAW" Lore, prove me wrong but leave out 4e please :p

edit I will start a thread, post there not here
 

Gate 20 - 2= 18 I hate gated communities
Mass Heal 8 + 1 =9 I got nothing
Meteor Swarm 10
Prismatic Wall 18
Psychic Scream 8
Shapechange 14
True Polymorph 9
 

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