Survivor Ninth Level Spells- METEOR SWARM WINS!

And? The Efrit is easily as smart as the person making the threat. He's going to know that it's a literal death wish for the person making the threat. In fact, he's going to know that it's far more likely that the wisher will be killed by the Sultan and the Efrit will be let off, than the other way around.


Yeah. That's unlikely. Further, the Sultan would be able to figure out that the wisher made the Efrit incapable of making a sound decision and it's even more likely in this case that the wisher is the only one to be killed.
They are an honor values and honor morals society. The person he's gonna "s$!t on" is just the efrit. For being incompetant.
 

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Nope. Just rational ones. An Efrit, with literal eons of experience dealing with mortals is not going to be intimidated by an empty threat.
Like i said. Presumably you apply deletarious int and wis effects first. Further, you dont make the threat empty. You put a wish in the clause of the wish. Contingent alt wish if certain things previously specified occur. It is absolutely an option.
 

Maxperson

Morkus from Orkus
Like i said. Presumably you apply deletarious int and wis effects first. Further, you dont make the threat empty. You put a wish in the clause of the wish. Contingent alt wish if certain things previously specified occur. It is absolutely an option.
You need to study human behavior. There is next to no chance of the wisher surviving your scenario. You're suggesting suicide in order to get an Efrit killed. If that's how you want your PC to die...
 

You need to study human behavior. There is next to no chance of the wisher surviving your scenario. You're suggesting suicide in order to get an Efrit killed. If that's how you want your PC to die...
Ive studied the kingdom of brass well enough to know that the sultan wouod not hold it against the pc. Hed be focused on the incompetance of his actual subject.
 






Unless they are playing a Lore Master Wizard, in which case they are not to be trusted.
Yeah. Having played one and watched a few other play them i can tell you that with most dms play style the one mile range never tends to get useful very often. It should, but it rarely does.

Expertise in all knowledges, swapping energy types and ability saves though, now thats where its at.

In the unlikely event (in 5e) that your campaign reaches 14th level a nifty ability (the subclass capstone. There are several stronger ones arguably that other subclasses of wizard have) comes into play and it SOUNDS amazing but its not that great for a high level full casters capstone. There are other ways to explain this ability but the best way to look at it is this. Once per day you can use one wish with no chance of spell failure or twisted effects, but unlike a normal wish that copies any spell up to level 8, this one copies any spell including 9th level spells and it can copy any spell from any list in the game. Sounds amazing right? Nah. It doesnt actually do that much good compared to some other capstones. Changing a save on a spell to a different kind of save onece per long rest is much better. Changing energy types all day long adds up to more benefit than the capstone too. It makes for a great ability to help avoid tpks though.
 

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