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Suspension of Disbelief stretched to the breaking point in the World of Darkness
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<blockquote data-quote="wingsandsword" data-source="post: 2873712" data-attributes="member: 14159"><p>Subways in New Orleans is way more believable. While a daunting engineering challenge, it would certainly be cheaper and easier to build than "The Pendragon Labyrinth". I would see subways in New Orleans as being like a miniature version of the chunnel, essentially creating a loop of underwater train tunnels with access stations to the surface. Expensive and difficult, but not beyond the realm of possibility. This labyrinth, if it existed, would be the largest building on Earth, an engineering and architectural marvel the likes of which mankind hasn't seen, and a program of such daunting secrecy that it would make Area 51 look like disneyland.</p><p></p><p>If it was somehow a dream, or some vampiric mind control, I could accept it, maybe (of course, the entire campaign to date, except for a brief opening scene being a dream or hallucination is another bit of GM hell). </p><p></p><p>However, I've tried pointing out these implausibilites to the GM, and she just doesn't get how this is so unfeasible. She's firmly of the mind that since this is an <em>Elder Vampire</em>, he can do <u>anything</u>, he's rich enough to afford to build something like this as an entertainment expense, and powerful enough to make sure that nobody on Earth knows about it, and that all the technology and engineering in there is completely plausible and doesn't understand why I'm getting so worked up over it. To her, she's made it clear, that this is all perfectly rational.</p><p></p><p>As for saying that the GM is broken and we need a new one, I've made it clear I'm not highly satisfied (she's got other GMing issues, which I figure are for other threads, like serious lack of rules knowledge combined with an attitude of having house rules that she knows, and yells at us for not following although she's never told any of us about them, just assuming we knew). However, one of the players, and the host of the game, is a good friend of mine, and the GM is her daughter, and the game is my one real time during the week to visit them and see them, so I've come more to see the game as a diversion from the actual visit. That we spend about as much time after the game hanging out, drinking, chatting, and watching movies as we do actually gaming cements this (a typical evening of 4 hours of gaming, followed by 4 hours of socializing). While she's a lousy GM, she mixes great drinks, and makes the best strawberry daquiri's I've ever had.</p><p></p><p>Now, some of the players have quietly let it be known to me that they'd like for me to run a D&D game for them, on another night, and apparently word is getting around from prior games I've run that I'm at least a competent and fair GM, so I'm looking forward to a game I can have fun with in the future, for now, it's runnign through SuperVampire's Dungeonland Theme Park, with</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2873712, member: 14159"] Subways in New Orleans is way more believable. While a daunting engineering challenge, it would certainly be cheaper and easier to build than "The Pendragon Labyrinth". I would see subways in New Orleans as being like a miniature version of the chunnel, essentially creating a loop of underwater train tunnels with access stations to the surface. Expensive and difficult, but not beyond the realm of possibility. This labyrinth, if it existed, would be the largest building on Earth, an engineering and architectural marvel the likes of which mankind hasn't seen, and a program of such daunting secrecy that it would make Area 51 look like disneyland. If it was somehow a dream, or some vampiric mind control, I could accept it, maybe (of course, the entire campaign to date, except for a brief opening scene being a dream or hallucination is another bit of GM hell). However, I've tried pointing out these implausibilites to the GM, and she just doesn't get how this is so unfeasible. She's firmly of the mind that since this is an [i]Elder Vampire[/i], he can do [u]anything[/u], he's rich enough to afford to build something like this as an entertainment expense, and powerful enough to make sure that nobody on Earth knows about it, and that all the technology and engineering in there is completely plausible and doesn't understand why I'm getting so worked up over it. To her, she's made it clear, that this is all perfectly rational. As for saying that the GM is broken and we need a new one, I've made it clear I'm not highly satisfied (she's got other GMing issues, which I figure are for other threads, like serious lack of rules knowledge combined with an attitude of having house rules that she knows, and yells at us for not following although she's never told any of us about them, just assuming we knew). However, one of the players, and the host of the game, is a good friend of mine, and the GM is her daughter, and the game is my one real time during the week to visit them and see them, so I've come more to see the game as a diversion from the actual visit. That we spend about as much time after the game hanging out, drinking, chatting, and watching movies as we do actually gaming cements this (a typical evening of 4 hours of gaming, followed by 4 hours of socializing). While she's a lousy GM, she mixes great drinks, and makes the best strawberry daquiri's I've ever had. Now, some of the players have quietly let it be known to me that they'd like for me to run a D&D game for them, on another night, and apparently word is getting around from prior games I've run that I'm at least a competent and fair GM, so I'm looking forward to a game I can have fun with in the future, for now, it's runnign through SuperVampire's Dungeonland Theme Park, with [/QUOTE]
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