Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Suspension of Disbelief stretched to the breaking point in the World of Darkness
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wingsandsword" data-source="post: 2873880" data-attributes="member: 14159"><p>Yes, because the idea behind the World of Darkness is that it's superficially the same as the real world, the idea that to the typical denizen, our world and the WoD are pretty much identical.</p><p></p><p>Some quick calculations show this structure to have an internal volume of around 250 trillion square feet (~1.8 cubic miles). The entire Cheyenne Mountain Complex, aka NORAD, has an internal volume of around 4.7 million cubic feet, by comparison (around 1/53000th the size), and that was a monumentally expensive task for the US government to dig that out of a mountain (without including the huge machinery to rearrange the entire internal layout every few hours). Sicily isn't much easier to build a giant underground complex in.</p><p></p><p>The idea that there is some uber-Vampire who can build a complex that would cost hundreds of billions of dollars, take many years (or even decades) to build and tens or hundreds of thousands of workers, and be the largest construction task ever undertaken in the history of mankind, but cover it up so that absolutely nobody knows anything, there is no evidence it exists anywhere, and only vague rumors of it exist among this Vampire's own social circle is to me far more of a stretching of disbelief than secret societies of strange creatures living in the shadows.</p><p></p><p></p><p>I've not PC'ed with her in a tabletop game, but we both played together in a local long-running vampire LARP. As for being a "problem player", I can see a lot of the same behavior in her vampire NPC's as her old PC's (incredibly haughty and highbrow), but the GM's of the larp didn't trust her with an Elder character, so I never got to see if she'd try to act like this (Okay, she did play Lilith during the Gehenna plotline that ended the larp, but only under strict supervision, but she didn't have enough free reign to see how she would have acted with extreme power). In fact, that LARP may well have given her some of her skewed attitudes about Elder vampires, as PC's regularly made grave breaches of the masquerade which were hand-waved away by spending a few points of Influence, a flimsy cover story, and a few throws for Dominate (a fun larp, but the people running it were complete softies about the ramifications of masquerade breaches).</p><p></p><p></p><p>Well, as I said in an earlier post, the hostess of the game is a good friend of mine and the game is the only regular time I get to see her regularly because of our schedules (the GM is her daughter), and after the game we hang out and watch movies and chat and drink and have a good time. It's just dealing with about 4 hours of sub-par GM'ing that balances out around 4 hours of fun afterwards.</p><p></p><p>I'm doing what I can to talk to her, slowly, but part of me dealing with this is explaining to others just what I'm dealing with. It's one of those horror stories we all have.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 2873880, member: 14159"] Yes, because the idea behind the World of Darkness is that it's superficially the same as the real world, the idea that to the typical denizen, our world and the WoD are pretty much identical. Some quick calculations show this structure to have an internal volume of around 250 trillion square feet (~1.8 cubic miles). The entire Cheyenne Mountain Complex, aka NORAD, has an internal volume of around 4.7 million cubic feet, by comparison (around 1/53000th the size), and that was a monumentally expensive task for the US government to dig that out of a mountain (without including the huge machinery to rearrange the entire internal layout every few hours). Sicily isn't much easier to build a giant underground complex in. The idea that there is some uber-Vampire who can build a complex that would cost hundreds of billions of dollars, take many years (or even decades) to build and tens or hundreds of thousands of workers, and be the largest construction task ever undertaken in the history of mankind, but cover it up so that absolutely nobody knows anything, there is no evidence it exists anywhere, and only vague rumors of it exist among this Vampire's own social circle is to me far more of a stretching of disbelief than secret societies of strange creatures living in the shadows. I've not PC'ed with her in a tabletop game, but we both played together in a local long-running vampire LARP. As for being a "problem player", I can see a lot of the same behavior in her vampire NPC's as her old PC's (incredibly haughty and highbrow), but the GM's of the larp didn't trust her with an Elder character, so I never got to see if she'd try to act like this (Okay, she did play Lilith during the Gehenna plotline that ended the larp, but only under strict supervision, but she didn't have enough free reign to see how she would have acted with extreme power). In fact, that LARP may well have given her some of her skewed attitudes about Elder vampires, as PC's regularly made grave breaches of the masquerade which were hand-waved away by spending a few points of Influence, a flimsy cover story, and a few throws for Dominate (a fun larp, but the people running it were complete softies about the ramifications of masquerade breaches). Well, as I said in an earlier post, the hostess of the game is a good friend of mine and the game is the only regular time I get to see her regularly because of our schedules (the GM is her daughter), and after the game we hang out and watch movies and chat and drink and have a good time. It's just dealing with about 4 hours of sub-par GM'ing that balances out around 4 hours of fun afterwards. I'm doing what I can to talk to her, slowly, but part of me dealing with this is explaining to others just what I'm dealing with. It's one of those horror stories we all have. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Suspension of Disbelief stretched to the breaking point in the World of Darkness
Top