SW Saga: The Munchkin Jedi Thread

comrade raoul said:
It's a ridiculously awesome ability. A Jedi Master with Triple Crit, Power Attack, and Fortune's Favor? Terrifying.
If you can afford staying "dexterity-lost" in the middle of combat for a full round, indeed it is.
 

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Mustrum_Ridcully said:
If you can afford staying "dexterity-lost" in the middle of combat for a full round, indeed it is.
True dat.

But Sneak Attack is less of an issue, and at high levels, your raw manliness level bonus to AC outstrips your Dexterity anyway, no?

Cheers, -- N
 

Mustrum_Ridcully said:
If you can afford staying "dexterity-lost" in the middle of combat for a full round, indeed it is.

Say when your the gunner in a space battle? Auto-Hit Auto Crit even if you've never used a quad laser turret before, you'll be knocking TIE's out of the sky in no time.
 

Bagpuss said:
Say when your the gunner in a space battle? Auto-Hit Auto Crit even if you've never used a quad laser turret before, you'll be knocking TIE's out of the sky in no time.
At least one every 2 rounds. Which sounds good to me. TIEs have to go down fast, otherwise they are not TIEs.

Ah, how much I would like to play X-Wing or TIE Fighter all over again, with the interface but better graphics... :) (and a mission editor!)
 

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