Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Swarm of Death Scarabs
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Trevalon Moonleirion" data-source="post: 6853082" data-attributes="member: 492"><p>Hey Guys--looking for feedback on this first draft of a conversion of this swarm, originally found in the 3.5 splatbook <em>Sandstorm </em></p><p></p><p>Pardon the partially-removed XML, I had worked up the conversion while on the go in the excellent GameMaster 5 app on my iPad, then exported the data to my computer to play with it. </p><p></p><p>Big questions I'm looking for feedback on:</p><p></p><ul> <li data-xf-list-type="ul">Is damage potential in line with a CR 5 creature? </li> <li data-xf-list-type="ul">Should there be another way to remove scarabs from an infested creature? Only <em>heal</em> and <em>remove disease</em> seems maybe a bit harsh. </li> <li data-xf-list-type="ul">Should the consumption take more time after killing a host (making the casting of <em>revivify</em> or something similar a way to recover from a permanent death</li> </ul><p></p><p>[CODE]</p><p>Swarm of Death Scarabs</p><p><hp>46</p><p><type>swarm of Tiny beasts</p><p><alignment>unaligned</p><p><ac>16</p><p><armor>natural armor, dex</p><p><hd>8d8</p><p><speed>20 ft., burrow 5 ft., climb 20 ft</p><p>STR 3</p><p>DEX 13</p><p>CON 10</p><p>INT 1</p><p>WIS 7</p><p>CHA 1</p><p><resist>non-magical bludgeoning, piercing, slashing</p><p><conditionImmune></p><p>charmed, frightened, paralyzed, petrified, prone, restrained, stunned</p><p></p><p><senses>blindsight 10 ft.</p><p><cr>5</p><p></p><p><traits></p><p>Swarm</p><p>The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.</p><p>Distraction</p><p>"Holy ****, get these things off me!" Any living creature starting turn in space swarm occupies must make DC 14 Con save or be nauseated (as per poisoned condition).</p><p><actions></p><p>Bites</p><p>Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer.</p><p>Consume</p><p>If swarm successfully distracts a foe it surrounds, it can make an attack roll to infest. A death scarab swarm can then attempt to fully consume prey by entering a creature directly through skin or crawling into its mouth and other orifices to eat target both inside and out. Once inside host, deals 4d6 damage automatically per round. Remove disease, heal spells will instantly force scarabs out. A host killed by this damage (follow RAW for damage dealt below 0 hp) is considered completely consumed except for equipment.</p><p>[/CODE]</p></blockquote><p></p>
[QUOTE="Trevalon Moonleirion, post: 6853082, member: 492"] Hey Guys--looking for feedback on this first draft of a conversion of this swarm, originally found in the 3.5 splatbook [i]Sandstorm [/i] Pardon the partially-removed XML, I had worked up the conversion while on the go in the excellent GameMaster 5 app on my iPad, then exported the data to my computer to play with it. Big questions I'm looking for feedback on: [LIST] [*]Is damage potential in line with a CR 5 creature? [*]Should there be another way to remove scarabs from an infested creature? Only [i]heal[/i] and [i]remove disease[/i] seems maybe a bit harsh. [*]Should the consumption take more time after killing a host (making the casting of [i]revivify[/i] or something similar a way to recover from a permanent death [/LIST] [CODE] Swarm of Death Scarabs <hp>46 <type>swarm of Tiny beasts <alignment>unaligned <ac>16 <armor>natural armor, dex <hd>8d8 <speed>20 ft., burrow 5 ft., climb 20 ft STR 3 DEX 13 CON 10 INT 1 WIS 7 CHA 1 <resist>non-magical bludgeoning, piercing, slashing <conditionImmune> charmed, frightened, paralyzed, petrified, prone, restrained, stunned <senses>blindsight 10 ft. <cr>5 <traits> Swarm The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points. Distraction "Holy ****, get these things off me!" Any living creature starting turn in space swarm occupies must make DC 14 Con save or be nauseated (as per poisoned condition). <actions> Bites Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer. Consume If swarm successfully distracts a foe it surrounds, it can make an attack roll to infest. A death scarab swarm can then attempt to fully consume prey by entering a creature directly through skin or crawling into its mouth and other orifices to eat target both inside and out. Once inside host, deals 4d6 damage automatically per round. Remove disease, heal spells will instantly force scarabs out. A host killed by this damage (follow RAW for damage dealt below 0 hp) is considered completely consumed except for equipment. [/CODE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Swarm of Death Scarabs
Top