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Swashbuckler vs Fighter/Scout to reach Dervish
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5257123" data-attributes="member: 35909"><p>The skirmish damage would be very low, though. I'll second Dandu's suggestion of Rogue with Daring Outlaw. You just need a means to get the enemy flanked reliably. Party casters can help with that, or the Use Magic Device skill can let you do it with a wand. At level 5, you now have Int to damage, weapon finesse, +3d6 sneak attack, Evasion, and some other goodies.</p><p></p><p>If it's not too late to do a complete character rebuild, you might also want to look at the Swordsage and Warblade from Tome of Battle. Both get the Tiger Claw discipline, which has lots of jump attack and two weapon maneuvers (Sudden Leap to jump as a swift action and get to melee to full attack; Wolf Fang Strike to attack with two weapons at -2 as a standard action, much later on the ability to pounce on a charge, etc...) along with other maneuvers that might help you out, and both work well as a mobile, skirmishing style attacker (I think Swordsage is slightly better for this, just my preference).</p><p>Tome of Battle introduces completely new mechanical systems into the game though, so that might turn the group off. It's classes are also an unabashed improvement over the original warrior classes.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5257123, member: 35909"] The skirmish damage would be very low, though. I'll second Dandu's suggestion of Rogue with Daring Outlaw. You just need a means to get the enemy flanked reliably. Party casters can help with that, or the Use Magic Device skill can let you do it with a wand. At level 5, you now have Int to damage, weapon finesse, +3d6 sneak attack, Evasion, and some other goodies. If it's not too late to do a complete character rebuild, you might also want to look at the Swordsage and Warblade from Tome of Battle. Both get the Tiger Claw discipline, which has lots of jump attack and two weapon maneuvers (Sudden Leap to jump as a swift action and get to melee to full attack; Wolf Fang Strike to attack with two weapons at -2 as a standard action, much later on the ability to pounce on a charge, etc...) along with other maneuvers that might help you out, and both work well as a mobile, skirmishing style attacker (I think Swordsage is slightly better for this, just my preference). Tome of Battle introduces completely new mechanical systems into the game though, so that might turn the group off. It's classes are also an unabashed improvement over the original warrior classes. [/QUOTE]
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