Psion said:
This is next on the review chopping block.
The editorial gaffes... which seem to lie more in the realm of ommissions and confusing wordings. It's not really a hatchet job like KK implies.
Or not so great proofreading, such as the Blur of motion ability of the highwayman: 10, 30 and 50% miss chance in the ability description, and 20, 40 and 60% in the table.
But I agree with you the editing isn't really bad, I thought KK implied some missing paragraph or material that wasn't cut (like the sacred fist 0-level spell list), but I haveen't seen something like that.
What I find maddening is some design decisions:
The assassin as a "super-backstabber" prestige class? You can do better than that?
core class in fact, and the conceal the evidence, poison use and inconpicuous ability make a great assassin IMO, though I'm not experienced with assassin, for an assassin class that please more people we'll have to wait for Green Ronin book I guess.
Another instance of the dreadfully nonsensical "can always take 20" mechanic. GAH!
I do not see what is wrong with this ability, it is basicaly a + 10 to a skill, for the assassin it's a bit powerfull at level 3 but it is usable only once per day on some skills, and te courtier ability is at level 12, considering the price of normal skill boosting item (cheap) and the lack of magic item in this setting, I do not see it as overpowered.
Furthermore, if you happens to have 2 class with this ability, their is no way that you could accidentaly stack the bonus.
So what's wrong in your opinion?
Further, the redundancy, oh the redundancy! Noble AND Coutier? Why?
Because!
And do we really need full blown core classes for musketeers and highwaymen?
Yes! Though I don't know why
More Seriusly probably for the same reason that they included a samurai class in OA: you might begin with good intention and to separate the character profession in game and the character class out of game, but if you are as bad as me, you might blur them, and I think that some player prefer to refer to their character as a highwayman 10 instead of a fighter 6/rogue 4.
With this logic you could explain the inclusion of courtier and noble: a king would hardly refer to himself as a courtier and a bourgeois wouldn't refer to himself as a noble.
It isn't a great justification, but I can find reason for their inclusion.
That said, as my posts in the mongoose thread should betray, I think 5-level prestige classes as fighting styles is a way cool idea, and something that OA (and TQF, and WotS) should have done.
Hasn't WotS (Way of the Samurai) just done that?
