The Great Sun Jester
First Post
If you ask me, I'd use AEG's 7th Sea every time. The setting, a mythic early-modern Europe, is rich, detailed, and, in general, very cool indeed, and the system is highly cinematic, enough to handle all you swashbuckling needs, from duelling, to swinging from chandeliers, to naval combat with easy panache. The game also has a fairly complex and substantial metaplot, but one flexible enough to be used in play or kept in the background as the game, and the desires of the players, demand. It's simply a very good game, set in a reasonable approximation of the buccaneering era, with good support and a lot of possibilities. The D20 version, Swashbuckling Adventures, is a reasonable conversion from what I've seen, but, to my mind at least, rather leaden and slow compared with the original thing. Just my thoughts, mind you.