HellHound
ENnies winner and NOT Scrappy Doo
I just noticed that DTRPG is giving away the first edition of Twilight 2000 in PDF. I have sooo many fond memories of this game - for the first few sessions, it seems to always run as a game about book-keeping more than role-playing as the group slowly whittles downt he huge stockpile of supplies they tried to take with them from the initial destruction of the 4th.
Then the vehicles start breaking down, and more stuff gets left behind... until the party has their personal gear and maybe a vehicle or two left. And then the survival mentality actually seems to diminish, as a small groupw ith no major supplies is much less of a threat to the enemy, and the party slips into obscurity until they can do something or find a purpose to their lives behind enemy lines.
I also loved the abstract gun combat system using "shots", where each shot was roughly 3 bullets. It handled most combat situations nicely, kept things fairly simple, and seemed to work well for me. In fact, I used the basics of the system for my own firearms combat system for CyberPunk 2020.
Anyone else with fond (or not-quite-so-fond) memories of this game?
Then the vehicles start breaking down, and more stuff gets left behind... until the party has their personal gear and maybe a vehicle or two left. And then the survival mentality actually seems to diminish, as a small groupw ith no major supplies is much less of a threat to the enemy, and the party slips into obscurity until they can do something or find a purpose to their lives behind enemy lines.
I also loved the abstract gun combat system using "shots", where each shot was roughly 3 bullets. It handled most combat situations nicely, kept things fairly simple, and seemed to work well for me. In fact, I used the basics of the system for my own firearms combat system for CyberPunk 2020.
Anyone else with fond (or not-quite-so-fond) memories of this game?