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<blockquote data-quote="ren1999" data-source="post: 6344348" data-attributes="member: 85179"><p><span style="font-size: 15px">The Pathfinder character creation guide is free on the Paizo website.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px"><span style="font-size: 15px"><strong>Ezren</strong></span></span></p><p><span style="font-size: 15px"><em>Medium Humanoid (Human Male, speed 30 ft., speaks Common) Lawful Neutral </em></span></p><p><span style="font-size: 15px">1st Level Wizard</span></p><p><span style="font-size: 15px"><strong>HP</strong> 7 (HD1d6)</span></p><p><span style="font-size: 15px"><strong>AC</strong>13 (Mage Armor)</span></p><p><span style="font-size: 15px"><strong>Proficiency Bonus</strong>+2</span></p><p><span style="font-size: 15px"><strong>str</strong> 12(+1), <strong>dex</strong> 10(+0), <strong>con</strong> 13(+1),</span></p><p><span style="font-size: 15px"><strong>int</strong> 17(+3+proficiency bonus), <strong>wis</strong> 14(+2+proficiency bonus), <strong>cha</strong> 8(-1)</span></p><p><span style="font-size: 15px"><strong>Skills</strong> intArcane+5, intHistory+5</span></p><p><span style="font-size: 15px"><strong>Attack</strong> Quarterstaff 1d20+str mod+proficiency bonus 1d6+str mod bludgeoning damage</span></p><p><span style="font-size: 15px"><strong>Attack</strong> Shortbow 1d20+dex mod+pro bon 1d8+dex mod piercing damage 80/320 ft. at disadvantage</span></p><p><span style="font-size: 15px"><strong>Cantrip Ray of Frost </strong>60 ft. 1d20+int+pro vs ac, 1d8 cold + target speed -10 ft.</span></p><p><span style="font-size: 15px"><strong>1Slot1 Burning Hands </strong>15 ft. cone DC8+int+pro vs dex for half damage or 3d6 fire damage<strong></strong></span></p><p><span style="font-size: 15px"><strong>1Slot1 Mage Armor</strong> AC13+dex</span></p><p><span style="font-size: 15px"><strong></strong></span></p><p><span style="font-size: 15px"><strong>Merisiel</strong></span></p><p><em>Medium Humanoid(Wood Elf Female, dex+2, wis+1 darkvision 60ft. wis(Perception+proficiency bonus), save@adv vs charm, immune sleep, speed 35 ft., speaks Common, Elvish, Thieves' Cant, can try to hide in light cover) </em></p><p><em>Chaotic Neutral Criminal Burglar</em></p><p>1st Level Rogue </p><p><strong>HP</strong> 9 (HD1d8)</p><p><strong>AC</strong>15 (Studded Leather Armor AC12+dex mod+3)</p><p><strong>Proficiency Bonus</strong>+2</p><p><strong>str</strong> 12(+1), <strong>dex</strong> 17(+3+proficiency bonus), <strong>con</strong> 12(+1),</p><p><strong>int</strong> 10(+0+proficiency bonus), <strong>wis</strong> 13(+1), <strong>cha</strong> 10(+0)</p><p><strong>Skills</strong> dexAcrobatics+5, chaDeception+2, wisPerception+3 x 2, dexStealth+5, Thieves' Tools(+proficiency bonus x 2 to disarm traps and open locks)</p><p><strong>Attack</strong> Rapier 1d20+dex mod+proficiency bonus 1d8+dex mod piercing damage</p><p><strong>Attack</strong> Shortbow 1d20+dex mod+pro bon 1d6+dex mod piercing damage 80/320 ft. at disadvantage</p><p><strong>Attack</strong> on 1 adjacent foe or a foe you have advantage against per turn doing an extra 1d6 damage.</p><p></p><p>Anybody want to teach me how to calculate the Thieves' Tools proficiency?</p></blockquote><p></p>
[QUOTE="ren1999, post: 6344348, member: 85179"] [SIZE=4]The Pathfinder character creation guide is free on the Paizo website. [SIZE=4][B]Ezren[/B][/SIZE] [I]Medium Humanoid (Human Male, speed 30 ft., speaks Common) Lawful Neutral [/I] 1st Level Wizard [B]HP[/B] 7 (HD1d6) [B]AC[/B]13 (Mage Armor) [B]Proficiency Bonus[/B]+2 [B]str[/B] 12(+1), [B]dex[/B] 10(+0), [B]con[/B] 13(+1), [B]int[/B] 17(+3+proficiency bonus), [B]wis[/B] 14(+2+proficiency bonus), [B]cha[/B] 8(-1) [B]Skills[/B] intArcane+5, intHistory+5 [B]Attack[/B] Quarterstaff 1d20+str mod+proficiency bonus 1d6+str mod bludgeoning damage [B]Attack[/B] Shortbow 1d20+dex mod+pro bon 1d8+dex mod piercing damage 80/320 ft. at disadvantage [B]Cantrip Ray of Frost [/B]60 ft. 1d20+int+pro vs ac, 1d8 cold + target speed -10 ft. [B]1Slot1 Burning Hands [/B]15 ft. cone DC8+int+pro vs dex for half damage or 3d6 fire damage[B] 1Slot1 Mage Armor[/B] AC13+dex [B] Merisiel[/B][/SIZE] [I]Medium Humanoid(Wood Elf Female, dex+2, wis+1 darkvision 60ft. wis(Perception+proficiency bonus), save@adv vs charm, immune sleep, speed 35 ft., speaks Common, Elvish, Thieves' Cant, can try to hide in light cover) Chaotic Neutral Criminal Burglar[/I] 1st Level Rogue [B]HP[/B] 9 (HD1d8) [B]AC[/B]15 (Studded Leather Armor AC12+dex mod+3) [B]Proficiency Bonus[/B]+2 [B]str[/B] 12(+1), [B]dex[/B] 17(+3+proficiency bonus), [B]con[/B] 12(+1), [B]int[/B] 10(+0+proficiency bonus), [B]wis[/B] 13(+1), [B]cha[/B] 10(+0) [B]Skills[/B] dexAcrobatics+5, chaDeception+2, wisPerception+3 x 2, dexStealth+5, Thieves' Tools(+proficiency bonus x 2 to disarm traps and open locks) [B]Attack[/B] Rapier 1d20+dex mod+proficiency bonus 1d8+dex mod piercing damage [B]Attack[/B] Shortbow 1d20+dex mod+pro bon 1d6+dex mod piercing damage 80/320 ft. at disadvantage [B]Attack[/B] on 1 adjacent foe or a foe you have advantage against per turn doing an extra 1d6 damage. Anybody want to teach me how to calculate the Thieves' Tools proficiency? [/QUOTE]
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