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Sword Coast Legends To Introduce RAGE OF DEMONS and Tile Based Editor
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<blockquote data-quote="Jester David" data-source="post: 7685194" data-attributes="member: 37579"><p>Some of the complaints are responses to things they should have been fixing after Day One of the headstart or after 30 seconds of beta testing, such as letting the mouse move the screen. </p><p>Hopefully they'll also patch the rate your people say their catchphrases when you move them. Or change to the first time you click and then silence every additional click within 5 seconds. </p><p></p><p>There'd still be other problems. (The boring combat in multiplayer where you hit a couple cooldown powers and then autoattack endlessly. The unoptimized graphics that can overhead even good systems. The amateur hour voice acting. The plot-BINGO opening.) But it'd be better.</p><p></p><p>Really, it's too little too late. They had one chance to make a splash. One. </p><p>There's not going to be a second wave of reviews. IGN or RockPaperShotgun aren't just going to take time out of the busy review schedule to revise their opinions. The initial feedback on Metacritic and Steam won't change. (It hasn't for <em>Arkham Knight</em> or <em>Diablo 3</em>.) And by the time the patches are done people will have a new Call of Duty, Splinter Cell, Fallout, Tomb Raider, and other games distracting them, plus any last minute Christmas releases. </p><p></p><p>This news is only for the people who bought the game without reading reviews and/or didn't manage to get a refund. </p><p></p><p>This game is dead, save for a surge of potentially curious people following a Steam sale at a deeeep discount.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7685194, member: 37579"] Some of the complaints are responses to things they should have been fixing after Day One of the headstart or after 30 seconds of beta testing, such as letting the mouse move the screen. Hopefully they'll also patch the rate your people say their catchphrases when you move them. Or change to the first time you click and then silence every additional click within 5 seconds. There'd still be other problems. (The boring combat in multiplayer where you hit a couple cooldown powers and then autoattack endlessly. The unoptimized graphics that can overhead even good systems. The amateur hour voice acting. The plot-BINGO opening.) But it'd be better. Really, it's too little too late. They had one chance to make a splash. One. There's not going to be a second wave of reviews. IGN or RockPaperShotgun aren't just going to take time out of the busy review schedule to revise their opinions. The initial feedback on Metacritic and Steam won't change. (It hasn't for [I]Arkham Knight[/I] or [I]Diablo 3[/I].) And by the time the patches are done people will have a new Call of Duty, Splinter Cell, Fallout, Tomb Raider, and other games distracting them, plus any last minute Christmas releases. This news is only for the people who bought the game without reading reviews and/or didn't manage to get a refund. This game is dead, save for a surge of potentially curious people following a Steam sale at a deeeep discount. [/QUOTE]
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