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Sword Coast Legends To Introduce RAGE OF DEMONS and Tile Based Editor
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<blockquote data-quote="Zaruthustran" data-source="post: 7685846" data-attributes="member: 1457"><p>When the game's marketing materials (which are not written by N-Space, necessarily) says that the game, quote, "<strong>stayed true to the actual 5E ruleset</strong>"... the interpretation is that the game will stay true to the 5E ruleset. That's the interpretation. A <em>misinterpretation</em> would be to interpret "stayed true to the actual 5E ruleset" as meaning the game will be, as you say, "an adaptation of the 5E ruleset." Because that's not what the marketing materials actually said. </p><p></p><p><u>Your</u> interpretation is the misinterpretation. Seriously. Look at the image I linked in that previous post, and at the bottom of this post. The words used in the marketing material are "stayed true to the <u>actual</u> 5E <strong>ruleset</strong>." <em>SCL doesn't do that.</em> </p><p></p><p>SCL is real-time; the "actual 5E ruleset" is turn-based.</p><p>SCL uses cooldowns; the "actual 5E ruleset" uses a rest mechanic.</p><p>SCL characters have tree-based power progression; the "actual 5E ruleset" does not.</p><p>SCL invents several powers that aren't in "the actual 5E ruleset."</p><p></p><p>And so on. </p><p></p><p></p><p></p><p>This isn't a matter of personal feelings. The game's marketing materials promise something the game doesn't deliver. That's not hyperbole; that's simply true. And it's why some folks are disappointed.</p><p></p><p>[ATTACH]71601[/ATTACH]</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 7685846, member: 1457"] When the game's marketing materials (which are not written by N-Space, necessarily) says that the game, quote, "[B]stayed true to the actual 5E ruleset[/B]"... the interpretation is that the game will stay true to the 5E ruleset. That's the interpretation. A [I]misinterpretation[/I] would be to interpret "stayed true to the actual 5E ruleset" as meaning the game will be, as you say, "an adaptation of the 5E ruleset." Because that's not what the marketing materials actually said. [U]Your[/U] interpretation is the misinterpretation. Seriously. Look at the image I linked in that previous post, and at the bottom of this post. The words used in the marketing material are "stayed true to the [U]actual[/U] 5E [B]ruleset[/B]." [I]SCL doesn't do that.[/I] SCL is real-time; the "actual 5E ruleset" is turn-based. SCL uses cooldowns; the "actual 5E ruleset" uses a rest mechanic. SCL characters have tree-based power progression; the "actual 5E ruleset" does not. SCL invents several powers that aren't in "the actual 5E ruleset." And so on. This isn't a matter of personal feelings. The game's marketing materials promise something the game doesn't deliver. That's not hyperbole; that's simply true. And it's why some folks are disappointed. [ATTACH=CONFIG]71601[/ATTACH] [/QUOTE]
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