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Sword Coast Legends To Introduce RAGE OF DEMONS and Tile Based Editor
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<blockquote data-quote="Mirtek" data-source="post: 7686043" data-attributes="member: 40810"><p>Trze</p><p> Here I have to disagree. SCL didn't try to fiddle with how much liberty they had to take to match the rules to their game engine, SCL just decided to throw the rules out of the window and slap a D&D theme on it's own non-D&D related ruleset. It's not the difference between going for 80% rather than 100%, it's about not going for them at all.</p><p> Only if you count D&D pinball as an adaptation of the D&D ruleset to a video game format </p><p> Arena of War, Stronghold (which I adore and just typing it have to look at abandonia to re-install it) and that 2d beat'm'up </p><p></p><p>But those were all games that didn't even try to be close to D&D but to port it into an entirely different genre</p><p>I expect a game to be released when it's done.</p><p></p><p>According to their own statement: <a href="http://www.enworld.org/forum/showthread.php?471671-Sword-Coast-Legends-To-Introduce-RAGE-OF-DEMONS-and-Tile-Based-Editor/page3&p=6745722&viewfull=1#post6745722" target="_blank">http://www.enworld.org/forum/showthread.php?471671-Sword-Coast-Legends-To-Introduce-RAGE-OF-DEMONS-and-Tile-Based-Editor/page3&p=6745722&viewfull=1#post6745722</a></p><p></p><p>They're cleary far from being done. I am willing to cut them some slack, as I recognize "anybody to be able to reproduce it" to certainly be an unachievable boost. But at the moment the stated goal can not just not be done by "anyobody" but not even be done by "a reasonable percentage" of players. Given their own mission statements the tools are grossly unfinished</p></blockquote><p></p>
[QUOTE="Mirtek, post: 7686043, member: 40810"] Trze Here I have to disagree. SCL didn't try to fiddle with how much liberty they had to take to match the rules to their game engine, SCL just decided to throw the rules out of the window and slap a D&D theme on it's own non-D&D related ruleset. It's not the difference between going for 80% rather than 100%, it's about not going for them at all. Only if you count D&D pinball as an adaptation of the D&D ruleset to a video game format Arena of War, Stronghold (which I adore and just typing it have to look at abandonia to re-install it) and that 2d beat'm'up But those were all games that didn't even try to be close to D&D but to port it into an entirely different genre I expect a game to be released when it's done. According to their own statement: [URL]http://www.enworld.org/forum/showthread.php?471671-Sword-Coast-Legends-To-Introduce-RAGE-OF-DEMONS-and-Tile-Based-Editor/page3&p=6745722&viewfull=1#post6745722[/URL] They're cleary far from being done. I am willing to cut them some slack, as I recognize "anybody to be able to reproduce it" to certainly be an unachievable boost. But at the moment the stated goal can not just not be done by "anyobody" but not even be done by "a reasonable percentage" of players. Given their own mission statements the tools are grossly unfinished [/QUOTE]
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