Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Swords under the Sun — Blades in the Dark meets Dungeon World
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Manbearcat" data-source="post: 8234767" data-attributes="member: 6696971"><p>Copy/paste. Figured you just pasted text (though your brain may have just ported Stress over in some places).</p><p></p><p>Alright, I've read through the material. Looks great. Very faithful and interesting intersection between the two systems and the artwork and prose are fantastic. I'll end up playtesting it at some point and I'll give feedback.</p><p></p><p>Some thoughts/questions:</p><p></p><p>1) The game isn't structured like Blades or Torchbearer/Mouse Guard. I figured it would be; Free Play (to figure out Adventure) > Journey/Adventure > Downtime. Curious about the decision to not go that route? </p><p></p><p>2) On that same note, I'm curious about Downtime Activity regulation. The Coin Economy isn't encoded like in DW and the Downtime Activity isn't regulated like Blades (2 + 1/Coin). How do you envision this sorting itself out and what was the playtest feedback?</p><p></p><p>3) I was wondering if you were going to reskin Heat and use the Entanglement system. You chose not too. Curious about that decision?</p><p></p><p>4) I don't see Training in Downtime. Curious about that decision.</p><p></p><p>5) Back to Coin. I don't see any rules around Coin (no derived Load like DW, no Stash/Vault like Blades) or service/equipment lists for Supply or Hirelings (which appears to be the Aquire an Asset Downtime move in this game). Curious about that decision?</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 8234767, member: 6696971"] Copy/paste. Figured you just pasted text (though your brain may have just ported Stress over in some places). Alright, I've read through the material. Looks great. Very faithful and interesting intersection between the two systems and the artwork and prose are fantastic. I'll end up playtesting it at some point and I'll give feedback. Some thoughts/questions: 1) The game isn't structured like Blades or Torchbearer/Mouse Guard. I figured it would be; Free Play (to figure out Adventure) > Journey/Adventure > Downtime. Curious about the decision to not go that route? 2) On that same note, I'm curious about Downtime Activity regulation. The Coin Economy isn't encoded like in DW and the Downtime Activity isn't regulated like Blades (2 + 1/Coin). How do you envision this sorting itself out and what was the playtest feedback? 3) I was wondering if you were going to reskin Heat and use the Entanglement system. You chose not too. Curious about that decision? 4) I don't see Training in Downtime. Curious about that decision. 5) Back to Coin. I don't see any rules around Coin (no derived Load like DW, no Stash/Vault like Blades) or service/equipment lists for Supply or Hirelings (which appears to be the Aquire an Asset Downtime move in this game). Curious about that decision? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Swords under the Sun — Blades in the Dark meets Dungeon World
Top