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Swordsage: The Complex Fighter
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<blockquote data-quote="Aribar" data-source="post: 6366390" data-attributes="member: 6777974"><p>This is a pretty awesome homebrewed class. I love how powerful all of the capstone abilities are, as well as the Fighting Style and Deadly Strike abilities. The consolidated list of maneuvers(especially stuff that gets stronger at higher levels) are pretty nice. The only thing I'm disappointed by (and even then not by much) is Battle Clarity/combat focus; it's a simple solution to representing the maneuver renewal in 3E, but I wonder what it would be like if it could be improved via feats like 3E's Psionic Focus or PHB2 Combat Focus feats.</p><p></p><p></p><p>As for the arguments in this thread... "Dead" is pretty much the best status effect. A combination of that plus D&D's action economy means that killing enemies (whenever you can't bypass them with Hold Person, Polymorph, etc.) is often the best course of action. Improvisation requires the DM to be okay with your idea and can often include penalties ("Oh, do it at a -2 penalty." "Sure, but you have disadvantage") PLUS it often has the opportunity cost of using up an action that could be used for more damage. And as for the "Wizards have limited resources, fighters can attack all day"... There are 14,400 rounds a day. I don't think a fighter can even last 100 a day before being killed. Not to mention a wizard's limitations are often controlled by the party; they can typically decide at any point in time when to rest and regain all those spells, or how much adventuring to do a day.</p></blockquote><p></p>
[QUOTE="Aribar, post: 6366390, member: 6777974"] This is a pretty awesome homebrewed class. I love how powerful all of the capstone abilities are, as well as the Fighting Style and Deadly Strike abilities. The consolidated list of maneuvers(especially stuff that gets stronger at higher levels) are pretty nice. The only thing I'm disappointed by (and even then not by much) is Battle Clarity/combat focus; it's a simple solution to representing the maneuver renewal in 3E, but I wonder what it would be like if it could be improved via feats like 3E's Psionic Focus or PHB2 Combat Focus feats. As for the arguments in this thread... "Dead" is pretty much the best status effect. A combination of that plus D&D's action economy means that killing enemies (whenever you can't bypass them with Hold Person, Polymorph, etc.) is often the best course of action. Improvisation requires the DM to be okay with your idea and can often include penalties ("Oh, do it at a -2 penalty." "Sure, but you have disadvantage") PLUS it often has the opportunity cost of using up an action that could be used for more damage. And as for the "Wizards have limited resources, fighters can attack all day"... There are 14,400 rounds a day. I don't think a fighter can even last 100 a day before being killed. Not to mention a wizard's limitations are often controlled by the party; they can typically decide at any point in time when to rest and regain all those spells, or how much adventuring to do a day. [/QUOTE]
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