Silvercat Moonpaw
Adventurer
Perhaps what really can be taken away from all this is that people can try their hardest to make something they think will be great — and that a lot of people end up liking — but they can still stumble in the execution.
These players probably prefer an earlier edition to 4E, then.I disagree. They had different choices. A lot of players do not enjoy a class with heavy resource management. They prefer a simple rather than complex character.
This is a meaningful choice.
I don't deny that some players aren't happy with 4E.Again, it is all about style of play. In the current edition, everyone has to manage resources. The style has been standardized. This has advantages, but also serious flaws as the game becomes less accessible to varied personalities.
In a game where either (1) the wizard can end the encounter in one fell swoop or (2) the wizard can save his spell but the rest of the characters must take a few rounds to achieve the same end, IMO the other players could be excused for thinking the wizard is cheating just a bit. In a game where the CODzilla barrels through a fight and achieves the same thing all the other melee characters, combined, achieved (and in the case of the druid, takes up nearly as much game time as all the other melee characters, combined), and afterwards heals the other melee characters to boot, IMO the other players could be excused for thinking the CODzilla is a bit of a cheat.It has nothing to do with cheating.
To take this a step further, it's about illustrating that "being special" doesn't necessarily equate to "always having the spotlight on you". Dash is special even if he doesn't get to use his gift to win every sporting event in his school. The 4e Wizard is special even if he doesn't get to dominate the game past 10th level and make every other class basically superfluous to the success of the team.I'd revise this slightly by saying that it's not about holding Dash back in the foot race; it's about Dash learning to use his gifts to benefit the team (his family).
I am sure that there is an argument here, but all I see is confusion. Are you just wanting to attack 3.5 or praise 4e? Or both? I found your stream of consciousness here difficult to follow.
IMO, previous editions of the game used character classes to allow for varying styles of play. A person attracted to the simplicity of the fighter may not enjoy the resource management aspects of the wizard.
The current edition standardizes the style of play. Every style is now the same; however, the effects differ based power. This is how people can feel that every class is the same. They are locked into a specific style of play.
It is no exsistan to me...This is a weakness in the current edition for me and one that has pushed me away from 4e. It is a strength for others.
yea, becuse those people that always played wizards are happy with the power cut...oh wait that is a major complaint...I think the arguments about casters dominating the game are just excuses from people who love the default style of 4e. In fact, those making the arguments were most likely the same players causing such issues in previous editions.
I want play style to vary but not the fun...and some things in old edtions where not fun...for most people I know.Personally, I think that the love versus hate for 4e is a core style issue. One side wants the game to be open for multiple styles of play, even within the same group, while the other wants a stable play experience that does not vary, even within the group.
If they're wrong, then the plot resolution is a tragedy. Their views/fears are entirely justified by the way the plot resolves.
I'm not sure this is a tenable position. Surely the writers don't place the movie's message in the mouth of the movie's villain, or of a character who is merely a petulant child at the time the line is delivered. This would cause nearly everyone who sees the movie to miss the message, because it's been said by somebody who, in context, we can't trust.Obsessing with who said a given line is completely beside the point.
How so? The idea (that if everyone is special, then no one is) is left untested by the end of the movie. The writers appear to want the viewer to understand that being true to who you are is more important than comparing yourself to others. Standard kiddie-fare message: *because* everyone is special, make the most of *your* gifts.Hobo said:If they're wrong, then the plot resolution is a tragedy. Their views/fears are entirely justified by the way the plot resolves.
In a game where the CODzilla barrels through a fight and achieves the same thing all the other melee characters, combined, achieved (and in the case of the druid, takes up nearly as much game time as all the other melee characters, combined), and afterwards heals the other melee characters to boot, IMO the other players could be excused for thinking the CODzilla is a bit of a cheat.
You're wrong. You're just adding stuff into the movie that isn't there, oversimplifying various aspects of the movie, and blatantly forgetting very important parts of the movie.Dash isn't "a petulant child", he's the voice of the movie. He's voicing the same thoughts that Bob has hidden, in an attempt to "fit in;" to "be normal." Dash's inability to cope with the mixed message of "do your best" while simultaneously being told, "don't be better than other people, though" is at the heart of the movie. When Syndrome expresses his desire, along with supervillian chortling, to make that bleak situation a reality for everyone, the ridiculousness and untenability of the scenario are highlighted.
At the end of the day, it also doesn't matter which character voiced the thought; the plot itself presents that as the main human drama conflict to be resolved, a bigger conflict in many ways than the more surface conflict with Syndrome and his organization; the real conflict is the ideology represented by Dash (and Bob) vs. that of Syndrome.
At the end, the superheroes are justified; they're allowed to come out of hiding and resume their superheroing duties, because victory over the tyranny of political correctness causing them to hide or not use their powers for fear of being better than the average person is assured.
Obsessing with who said a given line is completely beside the point.