Ktarle sees pretty quickly that Vyrkris has been sedated - she's okay, but she'll be out for a while longer yet, unless she's given some sort of stimulant. Otherwise she'll need to be carried. The captain seems to be reading Ktarle's face, and says, with relief, "They didn't get to her, right? Okay. I'm going back to the others - bring her there as soon as you can. Oh - and Doctor? I'm sorry, your things were moved upstairs to the new room - we'won't be able to get to them before we leave. If there's anything in here, or if you know if there's anything Vyrkris would want with her, bring it along." When Trlene speaks up, the captain says, "Great idea - you'll have better luck from the crew lounge, though - one less layer of security to hack through. Let them know I'll be back as soon as we take care of this guy [she gestures to Zaedhrarrg and the still defiant Turk]." She takes one last whack at the guy with her stun rod, but
gives up, as now the guy just seems to be looking for more. "Dammit. Alright Mr. Zadherg, as soon as the doctor gets her out, cuff im to the bed in there - if you can shut the door, great ('should have thought of that before I sent Trelene off. Oh well, " she says under he breath'). Oh, and you can have this for all the good it's done me." She gives him her stunrod.
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A few seconds later, Trelene arrives at the crew lounge to see the others conferring about hatches and emergency shafts, etc. There are a two workstations on one side of the lounge, and she gets to work at one of them. At this point, the captain comes back, and takes in what's going on, and says, "All right. Let's get to it. Now, I gott be honest. Things are working out a bit differently than I had originally conceived of them in my
perfectly thought-out plan [the sarcasm is quite obvious in her tone]. By my thoughts, the HiranuCops wouldn't have had time to get involved before Trlene and I just carried Vyrkris down to one of the waiting boats and it would be hours before anyone on board discovered than anyone but me was missing from the ship.
"I admit...I had only hoped that you all [nodding to those who'd been at the dinner] would see Vyrkris's tape and make sure it got out in time for my trial [she chuckles just a bit]. I thank you for doing more than that. And now, If I'm remembering your resume's right, we should have more than enough skilled people among us to get both boats off for a rescue. That said, I'm taking sugestions on strategy. The doctor, Zadherg, and Vyrkris will be here as soon as they can. I can get the lift here up and running pretty quickly, but that leaves us in the cargo hold, not the lifeboat bay. The emergency shaft get us into the bay, but only one at a time. Either way, I think we want to be in motion by the time the ship's systems come back online. There were at least two hiranuCops down in the bay when they removed Trelene from the boat eairlier on. We have two more on this deck, subdued. That leaves two unaccounted for. There are six of my security officers, and I don't know where they are either. So. There we are."
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In the time that's available (true hacking takes at least a day), the most that Trelene can manage is a brief survey of the conditions on the ship's network. The first thing Trelene notices after the
initial look is that several systems are down: the lifts, PA, and security camerals are all inoperative and inaccessible via their normal controls. The following (relevant) channels are open on the ship's internal comm network:
HiranuCorp VP of Operations Waled Nells-Corzin <---> HCSecOp Alenu Henuri
Security Chief Eofarlehaefa os Khosari <--- HCSecOp Wyrni Mokari
Security Officer Lurim Benruli<--- HCSecOp Wyrni Mokari