Table Rules

When running a f2f game...

1. You know where the trash can is. Use it.
2. Limit discussion of other games. For the love of God, limit discussion of other games (MtG was banned on gaming nights for a while it got so bad)
3. Respect. Me, the place we're playing and the other players.
4. Pay attention. I HATE repeating myself. If there are other distractions (such as kids watching TV in the next room), please remember you're here to game. Take care of what you have to, but otherwise, focus, darn it.

Additionally, when running an online game...
1. Don't take 15 minutes to decide what your character is going to do. I realize that typing is slower than talking, but, PLEASE...If you need more than a couple of minutes, please let us know.

And, in both cases...
1. You know what time the game starts. I've made allowances to try to structure the schedule for the best times for everyone. Please be there early, on time or not very late.
2. If you ain't there, your character ain't there. If you show up in the middle of the session, I'll work you in even if it's via the "poof" method, but don't expect XP for stuff you weren't there for.
 
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Just two of the common ones...
1. Dice that roll off the table or land cocked are rerolled
2. If anyone is not ready on their turn (or within a few seconds), their characted is delaying. We use initiative cards, so it's easy to hand them the card, go on to the next combatant, and let the original player jump back in as soon as they're ready.

Also, though they're not rules per say, I try to encourage a few courtesies...
Namely, have the description handy for any spell/power you're using, don't look up monsters, and stop arguing with the DM was he makes a definitive decision.
 

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