and have it produce "Look" half the time and "Looker" half the time.
TS also appears to take the odds from a different perspective, making it slightly harder to change the odds of something coming up. For example in (from what I can see in the layout) TS if you had this:
DMFTodd said:I'm not a Tablesmith expert but I'll try to answer FastLearner's comment from the previous thread. Hopefully Bruce, the owner of Tablesmith, will jump in and fill my gaps in knowledge.
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and have it produce "Look" half the time and "Looker" half the time.
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You can build a table in Tablesmith in 1 of 2 ways.
...
:Materials
1,Wood
2-4,Brick
5,Straw
The other way, is to use relative weights instead of straight numbering. The only difference is a semi-colon before the table name instead of the colon:
;Materials
1,Wood
2,Brick
1,Straw
Maraxle said:In Tablesmith's favor, my program (JH NameGen) does not do maps. Tablesmith does.
MythosaAkira said:
One thing I've been wanting to do for awhile is a random portrait generator, using Javascript/DHTML layers and transparent GIFs, so you can use TS to generate random faces for PCs/NPCs

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.