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Tactical Arithmetic
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<blockquote data-quote="Henry" data-source="post: 5141556" data-attributes="member: 158"><p>Or JUST PERHAPS, it's boring for both the original poster and Enclave, and they can empathize on the situation.</p><p></p><p>I have a couple of suggestions, actually. First, it sounds like you're a player and not the DM, if so then it would be worth talking to the DM just to bring this to the surface, in case they and the other players are getting a little wrapped up in cool abilities and forgetting about the other parts of roleplaying you and maybe others at the table find fun.</p><p></p><p>Second, it's sometimes the little things that matter. Think back to your original sessions, prior to Epic, and think about what specifically made them fun and roleplay-involved. See if there are ways to re-inject small elements, just like your "dagger-flavor" idea. It might spark something for the other gamers at the table and people will riff off of this, if it suits 'em.</p></blockquote><p></p>
[QUOTE="Henry, post: 5141556, member: 158"] Or JUST PERHAPS, it's boring for both the original poster and Enclave, and they can empathize on the situation. I have a couple of suggestions, actually. First, it sounds like you're a player and not the DM, if so then it would be worth talking to the DM just to bring this to the surface, in case they and the other players are getting a little wrapped up in cool abilities and forgetting about the other parts of roleplaying you and maybe others at the table find fun. Second, it's sometimes the little things that matter. Think back to your original sessions, prior to Epic, and think about what specifically made them fun and roleplay-involved. See if there are ways to re-inject small elements, just like your "dagger-flavor" idea. It might spark something for the other gamers at the table and people will riff off of this, if it suits 'em. [/QUOTE]
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