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"Tactics are an Important Part of D&D" (a poll)
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<blockquote data-quote="Ralif Redhammer" data-source="post: 8705653" data-attributes="member: 30438"><p>Last gaming session we had an encounter that absolutely illustrated the importance of tactics. They stumbled onto some guardians and entered battle willy-nilly as they usually do. They all took a couple 30 HP hits and ran. The guardians were magical and only cared about defending the room they were in. They spent 10 (real-world) minutes healing and planning, then tried the encounter again with a sound strategy that made use of a bunch of their strengths and while they still took some lumps, they beat the guardians with only two people getting as low as half their HP.</p><p></p><p>Tactics absolutely make a difference, provided the party sticks to the strategy once combat actually starts. I've seen so many times where they say "we'll open with a fireball from the wizard," but then someone charges right into melee before the wizard has a chance to do anything.</p></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 8705653, member: 30438"] Last gaming session we had an encounter that absolutely illustrated the importance of tactics. They stumbled onto some guardians and entered battle willy-nilly as they usually do. They all took a couple 30 HP hits and ran. The guardians were magical and only cared about defending the room they were in. They spent 10 (real-world) minutes healing and planning, then tried the encounter again with a sound strategy that made use of a bunch of their strengths and while they still took some lumps, they beat the guardians with only two people getting as low as half their HP. Tactics absolutely make a difference, provided the party sticks to the strategy once combat actually starts. I've seen so many times where they say "we'll open with a fireball from the wizard," but then someone charges right into melee before the wizard has a chance to do anything. [/QUOTE]
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"Tactics are an Important Part of D&D" (a poll)
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