Tactics for defeating a huge red dragon

Well, I am not sure about Dragons, but with Mind Flayers, it would certainly fail, Auraseer ...

Control Winds is not bad... I don`t have my books here, but if you can increase your caster level high enough (karma beads), the wind might be strong enough to hinder flying creatures - they are considered one size category smaller, so the Huge Dragon is only Large and so on...

Cold Attacks would be a good idea - (hell, a Ray of Frost deals 2d3 points of damage and is a ranged touch attack!)

Touch Attacks are the greatest weakness of dragons - all their natural armor rendered useless. If you have some spells that rely on touch (and have difficult saves, no saves, or saves that don`t negate all of the effects), use them...

Mustrum Ridcully
 

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Re: Re: Re: Tactics for defeating a huge red dragon

I did try beating a dragon to death with my brain once. I don't remember whether it worked.

Firm and Earth are on a time track to destruction, and Denning and Lister must face The Beast, armed only with their brains!
(Ed: Well, Lister, my brain missed. Throw yours.)

- Editorial comment on the blurb of a book, from Ghastly Beyond Belief!, edited by Neil Gaiman and Kim Newman.

-Hyp.
 
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An Update

So it happened last night. All my questions (or most of them, anyway), were for naught.

The dragon burst free of the wall of thorns and hollered for our blood. We heard the scream, some 800 feet away and through our newly constructed Wall of Stone, and decided to hightail it out of there. The rogue/monk was nowhere to be found (player is out of town and didn't leave his character sheet with the DM, grr snarl), but we decided we'd deal with his mysterious disappearance later.

Our cleric has been setting up shop in an abandoned dwarven temple not too far away, and has discovered that he can control the temple's guardian, a massive stone hammer-wielding dwarf statue that we thought was an elemental. So we headed back there to make our stand, buffing ourselves and summoning allies.

Summoning allies: what a dumb idea. I completely forgot about a dragon's fear aura. My black bear took one look at the thing, yelped, and ran away; my two juvenile arrowhawks each got off a single (successful) shot before they followed the bear.

But amongst our buffs were all the elemental protection we had, and that was good, because in two rounds the dragon did nearly 100 points of fire damage to most of us (none of us made our reflex saves).

Turned out, however, that the stone guardian is a golem, not an elemental, and it pounded on the dragon like a bad piece of meat. Because I wasn't prepared for the battle (having mostly fire spells prepared due to a disastrous misinterpretation of a divination earlier -- I thought the gods were ADVISING us to use fire, not WARNING us about fire), I spent most of my time galloping behind the back lines healing people, keeping them alive.

And astonishingly, between the sorcerer's barrage of magic missiles, the righteous-mighting-cleric's attacks, his cohort's hammer, and (most importantly) the stone golem's smackdown, we killed the red dragon. More amazingly, we did it without suffering a single casualty of our own (yay healing magics in battle).

True, the dragon didn't act optimally. But that's understandable: people snuck in disguise into her lair, cast a humiliating spell on her (Wall of Thorns, trapping her in place), shot at her a couple of times, yelped, and ran away. She was both royally pissed and convinced, from our behavior, that we would be pushovers: she therefore pursued us immediately, instead of taking the time to prepare herself for the pursuit. Had we been bluffing when we'd run away, she might have seen through our bluff -- but we were dead serious, and she realized it.

The battle was great fun. We were certain that at least one person would die, if not the entire party; indeed, had the cohort not rolled two critical threats (both unconfirmed) in his last round, the dragon would have killed the cleric that she was grappling, no question. As it was, we feel like we pulled ourselves out of the jaws of death.

Literally.

Thanks for the great advice, everyone! Even if I didn't get to use it this time, I've definitely filed it away for the next dragon fight.

Daniel
 

Briarweb and Summon Swarm work well together... (or is it Insect Plague?) Anyway, one of them does damage if you hold still, the other if you move... Very nasty in combination.
 

AEtherfyre said:
First, an unfortunate warning - Summon Swarm is negated by damage reduction. It won't help versus the dragon. You'll have to use silence to keep it from casting.

Summon Swarm is, but as near as I can tell, Insect Plague is not. It probably should be, however: my general thinking is that spell damage should be subject to spell resistance or to damage reduction, one or the other. Since Insect plague's damage isn't subject to SR, I think it should be subject to DR.

Daniel
 

Just going off of what you said, the dragon knows you'll likely be back.

You have to assume that there could be more backup there along with the dragon. Maybe you're even lucky and the backup has been pulled from other entrances.

Why not try a different entrance, forget about the dragon for a while, and then move on.

Also, have you done any divinations on the impending fight at that entrance?

Skaros
 



AuraSeer said:

I did try beating a dragon to death with my brain once. I don't remember whether it worked.

Well I mean as in thinking of a way to kill this dragon, its not like you can come up with a plain, because you have to look at the advanages of advantages you have.

For some reason you have to look at what area adventure your in, because for one thing Dragons do have a lot of advanges, except in small areas like a Cave or a small temple, and you have to look at the advantages you have in your own perspective by thinking of a way out.

For example a 10 level Palidin can try to damage by using his smite evil ablity at the Dragon if the Dragon is evil by any means think about that that advantage.
 

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